I was supposed to have this done 3 weeks ago! Work has got me in a rut lately, but here is what my game's looking like right now, hoping the video speaks for itself.
Thinking about getting a demo cooked up, keep an eye out for that, might have that up and running before December's over, of course that's if I'm not too busy playing new games ;-)
dig the hand-drawn graphics, pretty difficult stuff to pull off in-game.
subbedalso, this trailer gives off an 80's vibe, intentional?It's definitely hard to get used to the art style just because hand drawn can look fuzzy whereas most games have clear pixels or vectors. At least you're tring to do something other than crappy pixel art.
coolioolioolio
Interesting Character Design.
yeah, you would say that
orsomething less passive aggressive soundingI didn't mean it like thatI promiseThanks! Game actually looks much clearer when you play it, keep in mind it lost some quality when I recorded the gameplay and also when I exported the video. Graphics aside, I want the gameplay to really pop, so I'll be spending some time on that.
I was going for a 90s style of art, Image Comics meets liquid tv.I think the graphics look great, feels like the old X-Men cartoons and stuff from the 90s. Looks like there are boss fights?
Look look
New old peopleI think I'll have a demo in about 4 weeks, the game is playable right now, but I need to tighten up some things. There are about 5 boss fights.
lol, I guess I am old now, but I prefer the term "gaming veteran".Looking forward to it