Interceptor just released a remake of the classic Rise of the Triad today! I had already pre-ordered the game earlier so i got to install it right away. Also, if you had pre-ordered the game you got the original Rise of the Triad for free as well.
If you don't know what Rise of the Triad is, it's a very classic First Person Shooter built on the original Wolfenstein 3D engine. it was released by Apogee back in 1994. It was originally planned to be called Wolfenstein 2: Rise of the Triad.I've only played it for about an hour but here's what i think so far:Since it's built on the Unreal Engine you can expect a lot of similarity in the way it performs. It's got great visuals and performance, i maxed everything out and it's smooth as hell on 60 fps. However it's got the usual physics/collision issues you get with unreal engine games. the more complex the graphics and models, the more clunky the collisions with them are. most of the environment is static so you can't interact much, even a flag i tried to walk passed acted like a brick wall. i get stuck on the edges of things often.As for the game itself, it's very true to the original. Linear level progression in episodic form, it's got the moving platforms, the coin collecting, secrets and tons of great weapons. However it uses a limited weapon inventory system, you get a pistol, a machine (both have infinite ammo) and 1 explosive weapon with limited ammo. The enemies can also steal your explosive weapon and use it against you. This is really the hardest part about the game so far. Since if they grab it and shoot a rocket at you, there goes half your life, and the heals are small and far apart. However if you keep your distance, it's pretty damn easy. (i'm playing on Hard right now) The enemies are just soldiers that have either a pistol or machine gun (unless they steal your big weapon) They usually die in 2 pistol shots, or a few machine bullets, the explosives usually have to him them directly or it won't do much to them, causing you to end up using more explosives than you would if you used the machine gun. (also rockets hit obstacles too easily, even if it doesn't look like it should)The level design is pretty classic as well. It's interesting, it's got switches, moving platforms, exploding barrels, a lot of Doom-like elements really. (i even found a BFG easter egg lol) However i have one complaint about the level design. it's very narrow. Not too linear, it's got a few alternate paths and secrets but the width of the spaces is pretty small so even though you move really fast, you don't have much space to move. Add the clunky collisions into this design and it can get pretty annoying just to move around and getting stuck on everything. The moving platforms barely work. if they come down from above onto your head, the camera will freak out. While your own one, if there is another platform above you as it's rising, it will push you off of the moving platform, this gets frustrating and takes a few attempts just to get up on the next damn platform.Overall the game is pretty fun though. my only concern is how easy it is, which is completely unlike the original. I expected it to be ball-breaking hard, so i started on Normal but it was too easy. I switched to Hard and didn't even notice a difference. I'm only on the 3rd level but still i expected some challenge on Hard at least. I'll continue to play and see if it gets any more difficult, i would expect it to. The enemy AI is pretty simple, a bit too simple for a game of this realistic visual quality. The only attempt at adding difficulty i noticed was that you cannot save within a level. This means if you die, you gotta restart the level over again. That's a bit repetitive but i guess it does make it harder. It'll also stop me from quick-saving every 2 seconds (which i do in Doom/quake way too often and definitely makes the games easier) so you do have to be more careful in this game.Rise of the Triad (2013)
Posted by death on July 31, 2013, 3:36 p.m.
ha i never saw that one before. Although there's definitely already a some joke stuff i'm seeing in the remake, i'm not sure if they putt that exact one in. One thing i should mention, this remake is all original levels, so it's not just a graphical enhancement, it's all new content.
Also the soundtrack is awesome.One thing I have always wondered, why are like 85% of the games made with Unreal Engine Shooter games? It's so weird.
cause Unreal is made by shooter devs i guess. It doesn't attract other developers? I think just about every game every released with id Tech was also a first person shooter. Except for Raven's Heretic 2 which was a 3rd person action adventure.
UE is a pretty easy engine to dev for, and I mean Epic has always been known for kicking ass, so shooters and UE kinda go hand in hand. The same goes for other engines with a certain track record, like how most (all?) games made with CryEngine tend to look really pretty but either suck ass or get boring when it comes to gameplay.
I also had never heard of Rise of The Triad before I saw this trailer a few weeks ago, but my first instinct was that I needed this game.Just got to the first boss and CRASH! My whole PC went down… that was pretty nasty. Now i'm afraid to start the game back up lol. I will though but i'm gonna look up to see if this is a common issue or just a random one. It was literally as soon as i stepped into the boss room.
@aeron: same here. Timesplitters 2 was awesome. run-n-gun at it's best. all the different weapons and characters with stats, create customization of bots and matches, also level editor? awesome. i made an entire campaign with the level editor lol.
Is there any reason this image shows up as half of Google Images results for "Rise of the Triad 2012"? The only development shot released, or something?
yea that probably is the case. There are a handful of screenshots on the store page in steam.
Edit: unfortunate news. Level e2m2 is a frustrating mess of design. I completely RAGEQUIT at this point. i'm upset by it too, since i pre-ordered the game and all i kinda want my moneys worth. However i see no way for me to get passed that level. it is not fun, it is not entertaining, i do not want to play that mess of a level so i will not force myself to do it. If the game had quick saving, i could probably do it but with the way they got the checkpoint system, i can't do it. Being forced to repeat whole annoying rooms over and over again is just too much.