Plasma Fractals

Posted by drspazz on Jan. 16, 2007, 6:07 p.m.

It's been a while since I posted anything, but I've been busy working on C++ stuff. Recently started getting more into engine design and networking.

Ended up needing to generate random terrain and thought that the 2D visualization of the height map was something that some people here might be interested in seeing. I used <a href="http://64digits.com/users/drspazz/plasmafractal.PNG">Plasma Fractals</a> and coded it in C++, download the EXE and source code <a href="http://64digits.com/users/drspazz/PlasmaFractal.zip">here</a>.

Comments

BlaXun 17 years, 11 months ago

arkz, be careful with such short blogs or it might get deleted or fused <.<

I wont tell anybody

Graydon 17 years, 11 months ago

Off Teh Front page for J00.

gtvg 17 years, 11 months ago

Quote: Graydon77222
Off Teh Front page for J00.
1.

Nothing to do with Game Maker.

2.

Too short

melee-master 17 years, 11 months ago

Ah, leave DrSpazz alone. I don't think he's very up to date with the rules. =D

Have you made any more C++ games recently?

drspazz 17 years, 11 months ago

Sorry about the blog length, I'll need to be careful in future posts.

As for C++ games, a few months ago I worked on <a href="http://www.udderpunch.com/games/misc/forward-conquest/">Forward Conquest</a>. It's an Advance Wars clone with online multiplayer support. It's a larger file (~90MB) but it's a neat game.

Maxcore 17 years, 11 months ago

GTVG, other than the games, very little on this site has to do with gamemaker.

Fender 17 years, 11 months ago

Blogs definitely don't have to be about GM. I'd be pretty screwed if they did.

Crane-ium 17 years, 9 months ago

Woooo for off topic blogs!