Game Maker Examples

Posted by e_barroga on April 8, 2007, 3:08 p.m.

Most of these examples demonstrate methods in both GML and drag-and-drop.

Laser Example - Game Maker 6.1 [click here]

This example demonstrates how to make laser(sniper-light) effect that stops at contact with solids.

Basic Car Rotation - Game Maker 6.1 [<a href=http://64digits.com/users/fm_sparkart/Example_BasicCarRotation.zip>click here</a>]

Shows how to make a car rotate.

Basic Health - Game Maker 6.1 [<a href=http://64digits.com/users/fm_sparkart/Example_BasicHealthbars.gm6>click here</a>]

An example that shows how to impliment health by using a specified variable.

Basic Lighting - Game Maker 6.1 [<a href=http://64digits.com/games/index.php?cmd=view_game&id=891#>click here</a>]

Shows an easy way to make lighting. Fast, too!

Basic Platform(Jumping on enemy) - Game Maker 6.1 [<a href=http://64digits.com/users/fm_sparkart/Example_BasicPlatform_JumpOnEnemy.zip>click here</a>]

Shows how to make a basic platformer with the ability to jump on an enemy.

Basic Shooting - Game Maker 6.1 [<a href=http://64digits.com/users/fm_sparkart/Example_BasicShooting.zip>click here</a>]

Shows how to have basic shooting(shot intervals).

Basic Shooting 1.2 - Game Maker 6.1 [<a href=http://64digits.com/users/fm_sparkart/Example_BasicShooting1_2.gm6>click here</a>]

A revamp of the first.

Basic Shooting 2 - Game Maker 6.1 [<a href=http://64digits.com/users/fm_sparkart/Example_BasicShooting2.gm6>click here</a>]

Another revamp.

Indirect Point to Direction - Game Maker 6.1 [<a href=http://64digits.com/users/fm_sparkart/Example_IndirectPointDirection.zip>click here</a>]

Shows how to point at a direction indirectly.

Indirect Point to Direction 2 - Game Maker 6.1 [<a href=http://64digits.com/users/fm_sparkart/Example_IndirectPointDirection2.zip>click here</a>]

Another example of the previous.

Key-controlled Menu - Game Maker 6.1 [<a href=http://64digits.com/users/fm_sparkart/Example_KeyControlledMenu.zip>click here</a>]

Self-explanatory.

Shoot to Mouse - Game Maker 6.1 [<a href=http://64digits.com/users/fm_sparkart/Example_ShootToMouse.zip>click here</a>]

Shows how to shoot towards the mouse position.

Flamethrower Example - Game Maker 6.1 [<a href=http://64digits.com/users/fm_sparkart/flamethrower_example.zip>click here</a>]

An example that shows the possibilites of Gamemaker's blending functions via a flamethrower. Actually a neat effect.

External Resources - Game Maker 6.1 [<a href=http://64digits.com/users/fm_sparkart/ExternalResources.zip>click here</a>]

An example/engine that makes importing external resources to your game, easily.(Currently supports sprites and sounds only)

AntiAliasing - Game Maker 6.1 [<a href=http://64digits.com/users/e_barroga/antialiasing.gm6>click here</a>]

An example showing how to draw sprites with antialiasing.

-e_barroga

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