evillair's 64DSC blog No.1

Posted by evillair on April 11, 2014, 9:57 p.m.

Hello, This is my first blog. So hopefully I don't mess it up too bad. :)

I'm a noob at creating games alone, so please don't be too harsh, although any helpful criticism will help me learn and improve.

My game is an old school-ish platformer.

I'm using the theme of limited palette in my game in the following way;

The player can switch between 2 colors, (currently) white and black with the Z key.

There are walls/floors that that can only be passed while the player is the correct color.

All art is currently placeholder, although I will be keeping the 16x16 tile size.

Here's some screenshots!

Comments

McFluffeh 10 years, 7 months ago

Hi there. Welcome to 64digits.

As much as I love the idea of your game thus far, the idea seems a bit overused. But nonetheless, good luck on your game!

Pirate-rob 10 years, 7 months ago

This seems quite challenging.

McFluffeh 10 years, 7 months ago

I'm a bit upset because I was thinking the same idea when I was brainstorming, which is why I said it was overused. Overused in my head..

I can only imagine the intense levels that could be made in something like this.

evillair 10 years, 7 months ago

really? oh, sorry then, I didn't know.