Hello, This is my first blog. So hopefully I don't mess it up too bad. :)
I'm a noob at creating games alone, so please don't be too harsh, although any helpful criticism will help me learn and improve.My game is an old school-ish platformer.I'm using the theme of limited palette in my game in the following way; The player can switch between 2 colors, (currently) white and black with the Z key.There are walls/floors that that can only be passed while the player is the correct color.All art is currently placeholder, although I will be keeping the 16x16 tile size.Here's some screenshots!
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Hi there. Welcome to 64digits.
As much as I love the idea of your game thus far, the idea seems a bit overused. But nonetheless, good luck on your game!This seems quite challenging.
I'm a bit upset because I was thinking the same idea when I was brainstorming, which is why I said it was overused. Overused in my head..
I can only imagine the intense levels that could be made in something like this.really? oh, sorry then, I didn't know.