Golf! Demo, now with .zip

Posted by gamerman on Sept. 1, 2008, 5:18 p.m.

Well, I worked on Golf! nearly the whole day. Other then the ball, I think I got everything I planned to do done. Added water, and as juju suggested, a water splash. The splash is a little overpowered right now, but that's easy to fix. I could also use the splash for rain by putting splashing just 1 particle at the top of the screen. I made the tree's coloured and thick, they also can change colour as they grow.

I plan on doing clouds next, and then I can do the tree's leaves. I'm also trying to think of how to do the background, other then the decoration things. I think I might just do solid black. I also will have the layers have varying colour, rather then a single solid colour. I'd also change the sand and soil colours, but then it'll be hard to tell what's sand and stuff, oh well, I'll think of something. I also should probably add a limit on the amount a trunk can turn from it's original spot so I don't have U-bend trees.

Anyway, picture time.

Edit: messed up pasting it into paint.

and the demo:

NOTE: the bouncing has been made stable, but inaccurate, and is just used for the demo. But the friction works. Tell me if you manage to brake it, unless it's one of the following:

Also, the following are randomized; the amount of trees, the colour of everything except the ball, the ground, the trees, the water friction, and transparency (which is only .5 to .7 I think.).

- tree's in weird directions.

- ball bouncing odd

- water particles disappearing at the edge of a body of water. they're supposed to disappear when they hit the ground or other water only.

- odd terrain bit where the soil/sand layer sort of comes above the normal ground level, and has a sort of bar code like look it it. something like ||||. hard to explain, but I've seen it.

- When it generates a level, it needs to work better, it works now because it doesn't refresh the background on screen_redraw()

- I left the number over the ball in on accident. (number of particles)

above is updated for each new problem, if you find an error not listed above, state it in a comment.

Ok, I think that's everything.

Download.rar

Download.zip

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Comments

Xxypher 16 years, 3 months ago

Hey.

Stop using anyting under Windows XP.

Vector imaging. Win?

Maybe.

Use real physics, very easy to use.

something like…

body_force_direction(body,force,direction)

factnfiction101 16 years, 3 months ago

Looks neat :D