Violence in games.

Posted by halofeind1991 on Nov. 27, 2005, 4:15 p.m.

Violence in games. why not? its a perfect way to relax, releive stress, get rid of boredom. I mean sure, its violence, but its virtual, no one gets hurt, except the 1's and 0's. In almost every game I have made(cept like 1 or two) my game had violence, blood or gore in one way or another. for example, my mario the killer game. You shoot a gun, theres explosions, blood, grenades. the purpose of the game is to kill. My first game, e.d.s.o(extreme duck shoot out) was a game where you must fight of hordes of evil ducks. the game had lots of killing, bood, and of course, gun shooting. Other examples are with my mini game, kirby voodoo, wich was extremely morbid, yes, no point, but to make kirby bleed. There are a few things that werent violent. Like gil the gecko, wich i never finnished because of lack of motivation. Not much you can add to a sonic game that could be put in such a way. also, I recently made an activity engine,(gm6) that got marvelous reviews here, that had things like water flow and splashing. I actually used the engine in kirby voodoo, to show off the flow engine. it was converted to blood.

As you can see, im perfectly open to violence in games. after all, its only virtual

Comments

melee-master 18 years, 10 months ago

Yes, but sadly, some people in the world can't tell the difference and go on a killing rampage in school. (yes, it has happened)

drspazz 18 years, 10 months ago

yes some people are just dumb