Crosshair goodnessucks

Posted by jimbob on Jan. 23, 2007, 1:55 p.m.

Yeah yeah yeah!

I got most aspects of the crosshair working. It moves with the player and when you press up and down it moves up and down. All I need to do now is to make it so it goes in a half-circle around the player when you press up and down, as opposed to just straight up and down. Wish me luck…

The spriter I'm working with still hasn't remembered the bloody password. DAMN IT!

The Codegame project has moved onto version 2, and I intend to revamp it almost quite completely. Version 1 used drag and drop with little bits of code I did for practice, but version 2 will be almost entirely on code. This is in part because I find it easier, but the other parts are:

you can optimise performance better than using drag and drop.

you have more control. way more.

and something else, but I've forgotten.

Comments

Siert 17 years, 11 months ago

Sorry, I have no clue what you're talking about.

jimbob 17 years, 11 months ago

it's about the game I'm making, CODEGAME.

Maybe I should write a blog when I have FANS…