finally non-crappy sprites (jimbob so don't bother reading) SUCKS

Posted by jimbob on April 17, 2007, 10:38 a.m.

hey have you noticed 64digits is under attack quite a lot for a while? Well the spamming and everything… it's because 64digits is getting more well known, I think. Anyway I showed my friend this site and he was like 'WOW! People made these?!' and stuff. Anyway he's the spriter, now I finally got some decent sprites to work with. He done them randomly for some reason. Well He done running ones which seemed to do the moonwalk. I reversed the order and WHAM! Awesome sprites. Now i just need to fix jumping and all that crap…. maybe I should begin a whole new rewrite of it? Make a new gravity system (which I think is the source of the problem with the jumping)…. well rewrite it and cut out all the crap… erm… add MORE STUFF! No, stop me! I won't add anything more until I make the basics as awesome as they can possibly be! Movement, jumping, pushing of blocks (and NO GLITCHES!!) must all be perfect until I add more stuff…. this is my way of making it half decent. Well yeah. ah crap I need jumping sprites now. BLOODY HELL making a game is so goddamn hard…. well I just need to cut down small problems into smaller pieces, that's all.

Comments

Flea1991 17 years, 7 months ago

May I see some of the sprites?

Yeah, 64Digits is pretty awesome, the hosting is my favorite part.

jimbob 17 years, 7 months ago

the animated sprites are the best… wait a minute while I whip them together.

jimbob 17 years, 7 months ago

damn I muck them up… I'll get spriter to fix them - the animation is ok but he moves forwards and backwards on the spot, and up and down, because I suck.