is too easy in game maker. XD
Well not too long ago I would've figured it too difficult to do, meanwhile here I am with it already done. :D New version of DrawFormer soon, expect it.-Blood from the player.-New, actual player sprites.-Hold Q for larger lines.-Bombs.In other news, today is the 10th of the month, making it now nine months I've had a girlfriend. <3Anyway… /shortblog
I never figured out how to do destructible terrain in GM ;_;
Surfaces.
sprite_create_from_surface();I never used surfaces in GM ;_;
Well here's an early happy birthday to you, then XD
Destructible terrain without physics is indeed simple.
Now try terrain that is destructible and collapsible :3i never learned how to destructible terrain with surfaces.. i use an older method with just breaking 64x64 blocks down to 1x1 pixels. it runs fast enough for what i need lol.
sir Xemic: no thank you XD
hel: I've heard of that one, but this one is extremely fast and acuratesurfaces are my new best friends.
well, when I say new, i mean it was new when i last used game maker properly, which was a while agoOne day, I will crack deformable terrain with physics!
Pun probably intended.