All Burnt Out

Posted by lo_lord on Sept. 17, 2008, 5:57 a.m.

Every gamemaker gets burnt out eventually. For me its on and off every month or two, ussually. This time it seems like its been going on forever. Every single project i start i get bored of with in a few minutes. When i say a few mintues i actaully mean about 2 - 3. My time is spent a little like this:

1. Checking out the robosquid forum

2. Checking out 64digits

3. Checking out gamemaker community

4. Closing IE and simultaneously thinking up an idea for a game

5. Start making game, draw a sprite. Realise i dont like the sprite. End game making time…

Hmmm. Maybe the real problem is deeper then i think. Maybe it starts with my failing ability to draw sprites. As soon as i draw one i dont like, i stop making a game.

Changing topic:

As for games i actually have completed, there going good. I uploaded Explodo and Gravtech to 64 digits and so far they have both got good reviews, especially Gravtech which has currently got a rating of 9.5, so if your into platformers i suggest you check that out.

Has anyone played the Halflife 2 series lately, more specifically has anyone played them with the commentary on? I love playing and listening to the commentary Especially because alot of it is how they achieved certain effects and overcome certain boundarys. Its interesting to me because im abit of a graphics whore. Any game i make either has to have good or amazing grapics otherwise theres no chance im going to release it. The reason i brought up the commentary is to ask a question: If me/Tijitdamijit/other clan-anticivillian members recorded commentary for Facility B would you guys like to here it?

Anyway i dont ussually write blogs and since im all burnt out of gamemaking i thought i better do somthing productive. Thats why its especially long. Hope some of you enjoy reading it.

Comments

KaBob799 16 years, 3 months ago

Solution: take all the good sprites you have made and somehow make a game with only them =p

I went through all the commentary in HL2 =D

F1ak3r 16 years, 3 months ago

Quote:
Closing IE
Here's the problem. Chrome FTW.

But seriously,

Quote:
failing ability to draw sprites
Maybe you need to start with tester/placeholder graphics, and then replace them once the game has made significant progress.

Then you'll have put enough effort into the game to not want to abandon it if the sprites don't come out perfect.

Quote:
If me
"If I" is what you meant to say.

Quote:
commentary
Commentaries are cool, I always listen to them. Go for it!

Quote:
especially long
This? Especially long? Well, by your standards, I suppose it could be.

PY 16 years, 3 months ago

"Closing IE"

rofl.

Also, I freaking love commentaries, so go right ahead :)

(Good quality audio could be big, so a separate download? Checking if the files exist could be used to hide menu options for it and stuff :P)