Hey, Marbs. If you want a "proper" light (don't know if you do) you could apply the alpha sprite to a black surface and then blend the alpha to the existing view.
CPS, if you took the same to be towards you, it was towards marbs. Really, a better lighting engine could of been done with ease. But maybe I'm crazy with my denial of placeholderism
Its a better lighting engine then I could do :O
CPS, that lighting engine could be fixed by simply shifting the white part towards the sub. SHAME
But tis being fixed, so mehKAWR
SERP, I don't really care okay?
=D Cpsgames's example was incredibly simple but I guess I have no better ideas myself than the one in that screeny.
Thanks mat it makes me feel better about meh self >.>
Lol I just don't work on extra game effects that much, such as lighting.Marbs will turn up 99.999% better than mine.Marbs' lighting? ;)
Yep :D
Hey, Marbs. If you want a "proper" light (don't know if you do) you could apply the alpha sprite to a black surface and then blend the alpha to the existing view.
Just a thought. :DCPS, if you took the same to be towards you, it was towards marbs. Really, a better lighting engine could of been done with ease. But maybe I'm crazy with my denial of placeholderism