Hello all people of this crazy world! I am Maxmoosa, creator of the upcoming game that shall be released sometime in the future, Abstraction. Its actually quite late that I am starting this blog, because the game has already been in development for nearly a year, but what does that matter anyway? Now… What is Abstraction? What is the concept of it all? Why is it simply called Abstraction when I could have come up with a much better name? These questions and more will be answered in the new Abstraction blog, that I am starting with this entry.The first burning question I will answer is,what is Abstraction?:Abstraction is a compilation of mini games (or "micro" games as some call them). The difference between this game and many others that may be like it is the fact that you receive no clues for how to beat each mini game. Some may be very easy to discover how to beat, like collect all the dots or dodge the colored blocks, but others are not so easy to discover how to beat, like one where you must "strum" a set of string-like objects in a certain puzzling pattern. The whole idea of Abstraction is to create something fun, puzzling, and atmospheric, but also extremely simplistic.The game, as of right now, has exactly 30 working mini games, and 8 more that are WIP, and I am constantly adding more. You may now ask me, how come you've been working on this game for an entire year, but there are still only 30 mini games? Well, my answer to that is that things take time to perfect, and it definitely isnt near perfect yet.Download the latest demo of Abstraction here at 64digits or at my website: www.vstudios.uni.ccThanks for readin', Maxmoosa out.
Game was a little boring but i'll give it a 8/10
Good graphics. Give yourselve a pat on the back.I quite enjoyed, you get two pats now =]
Well, Canttouchthis, what could I do to make it less boring? How could I spice it up? Suggestions for the game are HIGHLY appreciated!