[mazi] GOY coming soon

Posted by mazimadu on Dec. 19, 2007, 10:50 p.m.

Sorry for the really, really long absence. I just finished my finals and have been jacking my ass off for those papers. Now that I am done I can finally start (yes I have not started) making the Game of the year. Now that I have selected the games I shall make the review using a combination of flash (as a video editor) and camstudio(to get the videos). The problem I am having right now is deciding the structure of the whole thing. I don't know if I should make it a top 10ish count down, or make it a swf and have the viewer choose the game. Since it will likely be a video, I would likely make it the former. Till then I will keep you entertained with the rest of this blog

My friends have been talking about making a game and apparently don't know where to start. Don't get the wrong Idea though, these guys are not your average noobs. One is a flash animator that makes websites, another is a spriter that uses M.U.G.E.N, ant the last one is a beginner C++ programmer that uses python. I told them that the best way to start (obviously) was with game maker. After telling me how they have never heard of it and how great python was, the told me to try a new engine called Pygame.

Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language. I have taken a look at the games and apparently all scripts and data are loaded externally making games much faster than GM. unfortunately, games are also much larger. I downloaded a game with a decent platform engine (much like the many platform examples on this site) that was 10 levels large and had a res of 320x240. It was 6mb big. WOW. I know I will get into Python In the near future, but is it really worth the trouble, I don't want to make Kyle's Quest 2 and make it 40 megs. That would be crazy!!.

Also can any one arrange these programing languages in order of difficulty?:

python

actionscript

java

C#

C++

Darkbasic

Mass Effect review by Kidconfidence

Oh my [censored for religious reasons], What the fuck. I have never seen such nonsense. Kidconfidence looks like a site or blog that reviews games for parents so that they know what games to buy for their kids, but why the hell are the ladies speaking like robots talking to a 3 year old? They sound so bland and robotic, like rejects who failed TV class and read (poorly) form cue cards written by some helpless jackass. And why the hell are they reviewing Mass Effect? Isn't it rated M? In my opinion this is what you get when you want to help parent with little understanding of a field. I wish I could spam their youtube vid, but I cant, :(.

Comments

mazimadu 16 years, 11 months ago

@ biggoron

LOL at the Escapist review. Who is that guy? I like him.

Arcalyth 16 years, 11 months ago

Quote:
jacking my ass off

…wtf?

Anyway, there isn't really an "order of difficulty," as any of them can be just as hard as the other, it just depends on how it's used. My personal opinion would be (hardest to easiest)

C# (but only because it's M$ and I've never used it)

C++

Java (You don't have to worry as much about memory usage, like in C++)

Python

Actionscript

Darkbasic

Rob 16 years, 11 months ago

Mass Effect is only rated M because America doesn't like anything sexually related. Its rated 12+ in the UK.

mazimadu 16 years, 11 months ago

Quote: Rob
Mass Effect is only rated M because America doesn't like anything sexually related. Its rated 12+ in the UK.

Was the BBFC smoking when they (if they) played this game. There are scenes of chicks having sex. Sure sex as in 2 seconds of bear ass but still not for horny 12 year olds.

Rob 16 years, 11 months ago

Woop-de-fucking-doo, 2 seconds of bare alien ass.

Games that are T can have swearing, lots of violence, and blood. Yet 2 seconds of bare ass and its rated M? What the fuck?