MMO: Combat levels

Posted by omicron1 on Nov. 10, 2006, 12:36 p.m.

MMO: I have added the second of three Level Fields to the game: Combat levels. These levels are gained in the following three areas: Power, Speed, and Accuracy. Some weapons only use two of these fields - for instance, the Laser weapon, which is always on target, does not use Accuracy, while the one-bullet-a-step machine gun does not use Speed. You gain Combat experience either by defeating other players or by defeating AI enemies. Enemies drop constant amounts of exp - that is, if you kill a level-1 enemy at level 1 and it gives 100 exp, you know that it will also give 100 exp when you are level 20.

EotS: Testing proved unsatisfactory - I'll have to work on this one some more before it's ready for release.

LotA: Revenge is a primary feature of my story, but I want to make sure it isn't the only feature. The storyline tends to ramp up in intensity several times during the game - first, it's a "recovery" story with a subsequent hope of revenge; next, it becomes a search for vengeance; then, it becomes an urgent "save the country" story, before finding closure at the end of the game. (With a certain enemy party surviving for the next half of the game)

Comments

omicron1 18 years, 1 month ago

For some reason, my entry double-posted. The second of these has been removed.

Amarin 18 years, 1 month ago

These games are awesome. I'd like to play LotA, it looks awesome. You've outdone Marty in the graphics department. =P

Looking forward to the MMO too. Nobody's actually made a good MMORPG in GM.

omicron1 18 years, 1 month ago

Who's Marty?

Amarin 18 years, 1 month ago

Martin Crownover (FredFredrickson)

omicron1 18 years, 1 month ago

Ah.

Fabio 18 years, 1 month ago

Yeah, this is sounding pretty good, Omnicron. You work fast, like me, and the graphics and features both sound and look awesome. The perfect combination. My skills + other goodness. :)

Amarin 18 years, 1 month ago

You're one of God's gits to GM, along with FredFredrickson (for HT3D), and Xemrel (for Caelis, that thing's simple, fun, 3D, and uses only one script!). Keep up the good work.