[LotA]Gimme a flyswatter!

Posted by omicron1 on Nov. 13, 2006, 5:01 p.m.

Eek! Bugs!

I went in to try to find the bugs in LotA, and came up with a disturbing list. The following is a list of bugs and desired features that I came up with in a test session.

Move "list ships" first entry down 10 pixels.

Make a proper message background!

Let the screen return to center at your ship when you release focus.

Don't have ports' flags draw when in 3d mode.

Get the Scudding Clouds to draw when not in fighting mode.

Text in the Crew window overlaps the edge of the window: gunners page, # of gunnery sergeants.

Promote to Officer text is too low. Use draw_set_valign(fa_center);

You can promote officers when you have no soldiers.

Text in the Crew window overlaps the edge of the window: military page, # of M.O.s.

Text in the Crew window overlaps the edge of the window: military page, # of QuarterMasters.

"Of which x are y" is displayed wrong.

"Select a port as a destination" text is too abrupt in color. Surround it with a black, alpha'ed box?

Ships with orders should draw their paths?!? Or maybe arrows to their destination? Something to tell you where they're going.

Ships in the Set Guns screen, as well as the Set Crew screen, are incorrectly scaled.

Gray text on buttons is impossible to read. Choose a better "mouseover" color!

Next/Prev buttons need to be BUTTONS, rather than just boxes with text in them.

Group button is visible in Crew window.

Make Group and Crew/Cannon buttons BUTTONS.

Don't have Set Guns button visible in towns.

List Ships should also list fleets within ~10 units of the town!

Hire Crew button text is too low! Use draw_set_valign(fa_center);

You still don't have control of your ship's motion after visiting a town! …and now, you can't left-click either until you have an open window.

Departing a town does not close windows in that town. Fix this!

Items that you have and they don't do not flash gray when you mouseover them.

OOH, big list of bugs in the Build dialog.

1: There is no limit on how many of these buildings can be displayed on the screen. As is, all of them are. Cut it off at 10 items with a set of scroll bars.

2: Item bounding boxes are ~20 pixels too thin.

3: Item text can overlap the edge of the box. Find a smaller font?

Governor's mood is a string?!?

Comments

sk8m8trix 18 years, 1 month ago

why dont u get bata testers and pay them (hint hint)

omicron1 18 years, 1 month ago

Because I'm a high-school student with a budget of ~$0; that's why. Of course, if *you* would provide funding for hiring beta testers…

Anyway, all bugs through "List Ships should also list fleets within ~10 units of the town!" have been fixed. (I'm on a mass correction spree! Yay!)

NeutralReiddHotel 18 years, 1 month ago

Quote:
I'm a high-school student with a budget of ~$0
This quote brought me 5 seconds of laugher for no reason, since I'm basicly in the same place.

SleepinJohnnyFish 18 years, 1 month ago

Quote:
why dont u get bata testers and pay them (hint hint)
Because then he'd probably get a bunch of people like you.

Amarin 18 years, 1 month ago

Well, that's a lot of bugs. Good luck!

I have $0 income too! xD

omicron1 18 years, 1 month ago

I think I got all of that batch of bugs by now. There's sure to be more buried within the game, though.

deepermeaning 18 years, 1 month ago

How often do you run through your game to make sure it works?

omicron1 18 years, 1 month ago

I generally test every new feature I add at least once, and keep testing until it works. On top of this, I try to run through all features several times to find bugs I've missed.