[LotA] Still working on it. I'm currently doing my best to eliminate ship-to-shore collisions from the engine - by scaling the scenery. (even if you're right next to the land, it will still draw outside the combat box)
Progress: I am ~100% done with the Port system. I got the Scudding Clouds done a few days ago - all that's left for the World Feel is resource scatter/regen + trade winds. I also need to finish up ship AI automation and add fleet diplomacy - and work some more on combat. (Although, there are only a couple of functions that need to be added to the combat engine as of now, so that shouldn't take long) Finally, I need to work on some "auto-assignment" functions for cannons and crew - as in, I need to add some functions that will eliminate the requirement of spending 5+ minutes configuring and outfitting your ships before a fight. You can still do that if you want to use special tactics, but it isn't necessary.[Life] My grandmother's coming down from Texas on Sunday. She will be bringing her van, which is inhabited by at least three pomeranians (small, yappy, licky dogs)