Now that the S4D Competition is over and my entry is all submitted and stuff I was messing around in GM trying to make some new graphical effects. It's actually quite fun to do this… I need to try different approaches though, 'cause right now the only thing I do is make all objects invisible, have a screen control object that goes over the screen in a specific way, and wherever it finds an object on the screen(touches it), it draws a circle/square/shape there with the color of the object it is touching.
I got some really neat looks, check it out:Things look better in motion, everything's kinda shaky… but you get the idea, I hope.Also, I'm at 602 hits right now, I hope I can take a printscreen when I reach the 666 mark :OEdit: Why does BB Code work like crap on this site?-orange08
I'd use collision point, and then give each object a 'color' to work with. Then draw the color of the object at a point.
Each object has a specific color that you set in it's create event.
So, for example, the player's create event has this in it "color = c_green".Groovy looking
Edit: Oops… I totally just got 666,667, and 668. Didn't realize until 668 :/ sorrehAww.
Well, if it was Draw Get Color, then I can imagine how cool looking different effects pertaining to moving around the dots would be.Like, wave them around in water levels :DSet like a background color~ and if there's no objects at a point, draw that color.How cool~Now I have to go and make a knockoff version of this…Thanks for getting the printscreen, I just missed it! :O
… It wasn't shopped was it? :Oonly cropped from original size in MS Paint lol
I don't even have photoshop… :/"Aww.
Well, if it was Draw Get Color, then I can imagine how cool looking different effects pertaining to moving around the dots would be.Like, wave them around in water levels :D"You can do that using the method I described?This makes me want to experiment with other effects. Maybe ill make a program to test out blend modes…