Bugs, I must squish them. But alas, I let them roam and can't even recall their pleas
In other news, I changed the interface to be more readable and made the timing digital clock style. Of course, I can't stand variables and stuff so I made an appending system. At first I was going to use a 0width character for when the second count was below 10,but it kept being a space. So I ended up with this
chr(48+floor((use.dir>>8)/60))+':'+chr(48+floor(((use.dir>>8)-floor((use.dir>>8)/60)*60)/10))+chr(48+(((use.dir>>8)-floor((use.dir>>8)/60)*60)/10)mod 1*10)
Yep,nice little clock shown now.Part of me thinks I should save some of those, so I probably will. Or not. I'm thinking of testing /60)*10 to *6 though
BookTrans progress=15%
Noodle ordered for centering of view. So I had some fun with ports for the first time. I also cut off 160px off the width, so I don't know what that'll do with speed. I'm guessing the use of a port will increase lag, though
Noodle also decided that my fade death was boring and that I should make it spaztacular. So now there are a bunch of flashing explosions when you die and it fades in when you start. I had to use with all{event_perform(8,0)} instead of screen_redraw to get a capture of the first frame without showing the user
And some do all the harm, like the AssignmentOperatorExpected and the UnknownVariable
The worst, however, are those of logicare var variables just as bad?
I like some bugs…Let's all x/0!var is one of the most useful things ever
As for E_DIV,yes,it is quite nice. Tips off to many logic errorsAll attempts to tap my own phone line have failed. >=o
Aww, how sad…
Wait, I've got it!When it rings, answer it, then listen in, making sure to be verray quiet!No one will suspect a thing…The greatest tap is never found