The man who would but wouldn't

Posted by s on July 26, 2008, 4:57 p.m.

It can't be that that we're about to waste some more of staticfire's bandwidth with the distribution of Carnage Heart

Anyways, I've changed draw_text to text where text is draw_text(argument0,argument1,mcap(argument2)) and mcap randomly uppercases a lowercased string. I'm thinking I might integrate mcap into text though

Anyways, starting to work on Brainware's actual game now. Bryan had some spare time to setup a Befunge system with the main product of sprites being what I was wanting. They're 32x32, but easily 24x24. At first I thought they were pillow shaded from the compression of image sends. But that doesn't matter. What matters is that it isn't going to happen. Ya, that's right. It isn't going to happen. Nothing is going to happen. Just that simple

ASTWOBAGNBHSSTTSABSWTMPOSBWIWWT32x32Be24x24AFITTWPSFTCOISBTDMWMITISGTHYTRIIGTHNIGTHJTS

Now go run into a wall. If you're like me, you'll get afraid that you'll get afraid of crashing at the last step and end up leaping into the wall

Dave is a whiner and demands pictures

Comments

biggoron 16 years, 9 months ago

Needs pictures.

s 16 years, 9 months ago

fix'd