Daedalus & Son

Posted by shushgame on May 3, 2008, 3:20 a.m.

Daedalus & Son

I was pretty pleased with this in the end, and hope to make a sequel. I only hope it generates enough plays and subsequent comments that it allows me to make improvements.

http://farm3.static.flickr.com/2072/2461317704_030c680534_o.jpg

http://farm3.static.flickr.com/2172/2461317718_c5f5f7e536_o.jpg

Here’s the blurb:

Daedalus & Son is a platform game where soaring flight replaces stilted jumping, and keyboard bashing is replaced with graceful mouse movement. Control Icarus as he enters the Labyrinth of the Minotaur and try to keep his feathers from frying and his wax from melting as he is assaulted by unique enemies and caught in the traps and puzzles devised by his genius father.

- A new look at a familiar genre, where the platform is your enemy and not your friend.

- Enemies and hazards unique to the game, including the Medusa and the Roc.

- Unlock all levels for later exploration.

- Hero or Mortal Difficulty, and ranking on completion.

- Novel and satisfying mouse flight control.

- 25+ Levels.

- Lean design – no padding, no filler.

I have a fair on the green just below my back garden today, which I hope will help get my brain thinking about possible additions – I can recognise that Daedalus & Son is essentially a digital version of an old electrical wire loop game, and am hoping for inspiration among the candy floss and wurlitzers.

Comments

Cpsgames 16 years, 7 months ago

It does look pretty good.