air

Posted by smaksak on Nov. 13, 2006, 11:54 a.m.

Hello.

Inspired by _Player_'s "line roller" which, as he said, is
Quote: _Player_
not copyrighted… :P

I decided to make a snowboarding game using the same concept as line rider.

Air.

This my current progress:

Download zip file ~ 1Mb

Controls:

Create lines with the mouse.

When the first line is created, you'll see the snowboarder.

Move the startposition with the directional keys.

Shift between the tools either by pressing shift or by scrolling the mousewheel.

Zoom in and out in editing mode using numpad + and numpad -

Tools:

GROUND: Create a line of snow

RAIL: Create a line of rail (same as snow, except it's gray and a bit thicker)

DELETE: Delete instances in a area.

PLAY: Press enter when play is selected to play the level

GRAB: Insert one of this icons by clicking in the room, when the player hits it, he'll make a indy. Press enter while selected to toggle visibility in play-mode.

RELEASE: Same as GRAB, except he releases the grab when he collides with this one

SAVE: Shows save / load info. Custom made save system.

Credits:

physics: gmPhysics v3 by coderchris

thick lines: DesertFox

And, when do we know who won the TGGS?

Comments

noshenim 18 years ago

gah it's _Player_ not _player_ or _PLAYER

smaksak 18 years ago

oh snap, but in the quote thing, all names are uppercase

noshenim 18 years ago

kthanxbai

marbs 18 years ago

Heh, I was thinking of making a line rider type game using GMphysics, but never got around to it.

sk8m8trix 18 years ago

wow… kinda sucks, well better than i could do

Siert 18 years ago

ANYTHING

is better than your's sk8m8trix!

Cesar 18 years ago

_Playah_

smaksak 18 years ago

*thumbs up for Siert*

Amarin 18 years ago

Can I make music for it?

DesertFox 17 years, 11 months ago

Mmm.. //thick lines: DesertFox// I'm glad that people are using it.