<fieldset><legend>108TV Extra!</legend>Check out this week's broadcast of 108TV for further ramblings about this topic!</fieldset>
Since there's <a href="http://64digits.com/index.php?userid=&cmd=view_comments&id=91" target=_blank>some debating over users' screen resolutions in the latest news post</a>, I thought I'd post a blog about it, because it's a problem I've run into many times myself with my recent interest in web development.For starters, <a href="http://www.w3schools.com/browsers/browsers_stats.asp" target=_blank>I saved you the roughly five seconds of Googling "screen resolution statistics" and finding a relevant result (i.e. the first one)</a>. If you're too lazy to click the link, the W3C reports that, as of January 2006, 1024x768 is the most common screen resolution (57%), with 800x600 coming in a distant second (20%). The rest of the categories, 640x480, unknown, and higher than 1024x768 are 0%, 6%, and 17%, respectively.I know from experience that this is probably the biggest problem for web developers (ask RhysAndrews about the problems he had designing the new GameCave site for different resolutions…lol), surpassing even the target user's browser in terms of importance. However, to parallel the browser thing; there's no reason to design a website for Internet Explorer 3, 4, or 5, is there? Of course not. I don't doubt that Microsoft-haters and the occasional grandpa are still using them, but you can't satisfy the whole world at once. If so, then why don't you just make the website without using graphics and in 320x240 resolution, just in case a visitor uses Lynx as their sole browser?So then why should a web developer design a website for the minorities? If you still use 800x600, you should know the risks and accept the fact that websites are generally designed for higher resolutions.In fact, why would anyone still use 800x600 in the first place?<ul><li>If it's the highest your graphics card will go, then you need a new graphics card. Desperately.</li><li>If it's the highest your monitor will go, then explain why you don't have a monitor manufactured after, like, 1994?</li><li>If it's because your monitor would be hard to read at 1024x768, then <b>why in the world do you have a monitor smaller than 15 inches?!</b></li><li>If it's because your OS doesn't support…no, I won't even get into that.</li></ul>In closing: if you have your computer set to 800x600…turn it up. Now.
I'm trying out 1280x1024 right now. I'm squinting my eyes to see the screen (17" monitor), and my mouse needs to travel three miles to get to the big red X. Back to 1024x768…
I totally agree with you. Plus, my monitor can't be at 100Hz at 1280x1024…meaning my eyeballs get butchered every time I look at the screen. I have "fast" eyes, so yeah.
I use 1600x1200 and it's easily better than 1280x1024 or 1024x768. More content=good. Considering you're running a gaming site, I'd expect most visitors to have a good PC anyways.
*is a proud member of the 1280x1024 community*
I can't see how anyone could stand being on 800x600 after turning the res up… I find 1024x768 too small as well, as the editing area in programs like Photoshop just becomes way too small. My monitor is 17", and I have no problems with it. If you can't see things on 1280x1024 on a 17" monitor… you need glasses/better glasses. Before you reply saying 'I do wear glasses!', well, so do I XD.An if it takes too long to move the mouse around, then turn the mouse cursor speed up! Its only a few clicks away in Control Panel -> Mouse ;D. (assuming you're using windows, of course)
Just a note: I'm not saying I hate 1024, but I just can't switdch to it because everyone here hates it.
Just ask TG, he knows I changed back to 800x600 a day after.Well then, since you chose to use a tiny resolution (mine is twice both your dimensions), why are you complaining?
If you're on 64digits, I hope you're using Windows. Otherwise you're not a GM user, and therefore shouldn't be here.
GML: Why not use seperate user accounts?