<i>This blogpost is part two of <a href="http://64digits.com/users/index.php?userid=takua108&cmd=comments&id=4254" target=_blank>my last post about screen resolutions</a>.</i>
So welcome to Part Two of my <u>Screen Resolutions and You</u> miniseries. I actually planned on making it only one post long, but I felt the need to post this cool chart I made, as well as inform you about random less-controversial things going on in my daily life.Here's my awesome comparison chart I made. This is a website created with a 750x400 "design." I took screenshots at different resolutions and posted them here for your convenience. Note that these images don't have the dimensions of the resolution they are labeled as because I took a screenshot of Firefox by itself, not the whole desktop. If you didn't know before: it's ALT-PRNSCRN. Also note that you can click on each picture to see it full-sized. <i>Also</i> note that you can see the website I'm taking pictures of <a href="http://thetyphooncorp.com/upload/filler.html" target=_blank>here</a>.<a href="http://www.thetyphooncorp.com/upload/ohnoes_800.png" target=_blank><img src="http://www.thetyphooncorp.com/upload/ohnoes_800.png" width=320><br />800x600</a><a href="http://www.thetyphooncorp.com/upload/ohnoes_1024.png" target=_blank><img src="http://www.thetyphooncorp.com/upload/ohnoes_1024.png" width=320><br />1024x768</a><a href="http://www.thetyphooncorp.com/upload/ohnoes_1280.png" target=_blank><img src="http://www.thetyphooncorp.com/upload/ohnoes_1280.png" width=320><br />1280x1024</a><a href="http://img221.imageshack.us/img221/7563/16004pf.png" target=_blank><img src="http://img221.imageshack.us/img221/7563/16004pf.png" width=320><br />1600x1200 (thanks, DS!)</a>As you can see, I'm right about <i>not</i> designing websites for 800x600. At this point I should probably show a similar chart for designing a site for 1024x768, but alas, I'm lazy.Anyways, I'm doing fine in the private sector. Just got off of playing <i>Splinter Cell: Pandora Tomorrow</i>. That game is frikkin' awesome. The only downside to it (other than the ridiculously stupid guards) is the fact that after you play it (especially late at night), you are prone to getting the urge to sneak around the house while crouching in the shadows, and keeping out of light. I'm not even kidding, when I got off the Xbox at 10:30 I started sneaking upstairs in the shadows and when a car passed by, making light shine through a nearby windows I crouched down without thinking and froze in place for a couple seconds before realizing how retarded I was.As far as other games I've played recently that you should consider playing as well, I'd forgotten how insanely awesome <i>Half-Life: The Specialists</i> is. That game pwns so much that the government had to pay it some money in order to keep the dwindling n00b population alive for laboratory research.In not-quite-gaming news, it turns out that during <a href="http://64digits.com/users/index.php?userid=takua108&cmd=comments&id=4083" target=_blank>my stay in Seattle, Washington for a DigiPen University summer workshop</a> with my Microsoft-employed uncle, I get to attend the Microsoft company picnic. How frikkin' awesome is that? They better give out free 360s or I'll be angry.So…yeah. I'm getting sleepy. I'll be asleep in a couple of minutes, so post some comments. I demand it.
Haha, you really proved your 800*600 point. =P
http://img221.imageshack.us/img221/7563/16004pf.png
In case anyone was wondering.LOL thanks DS! =D
I want my DVD player to work so I can play Pandora Tomorrow.
At least I pwn you in Invisible War.I bought Chaos Theory for PS2 the other day for $12.50
…did you <b>see</b> those screenshots? Better to have a small fraction of the population have to scroll over than to have everyone <b>but</b> that small fraction have to squint and use Windows Magnifier to see the page.
Just like in programming and design, you have to design things to stretch to certain limitations based on what the user likes. Therefore, you can program for any resolution by using % in your HTML size spots instead of using normal pixel numbers. That way, the template will stretch to the person's screen size, and if you designed it correctly, it will look right no matter what the resolution.
yup SJF, you can stretch pages. If you think you're a good designer and can't do that then you're not a good designer.
But what if your website uses…I dunno…<b>images</b>? Or what if you make a Flash website?
But yeah, SJF, you're right about the percentage-based tables and whatnot. It works to an extent.