http://64digits.com/users/thernody/cheng_du.zip
Hardly enough to edit the first post though. It's a juiced up Kruru. D:A: JumpAA or Down during jump: METEOR JumpkickS: SlashUP+S or DOWN+S: POWER SLASHD: GuardQ: Change color of crystals (And the crystals do nothing!)Up:TalkYes. There's hardly crap. That's why it is in Hard difficulty! :oThernody, you bitch.Also, I changed the enemy names so they're mostly Avestan and Pinyin because those two languages are hot.
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=O
+O
Difficult, fro' shor.
Also, enemies still move whilst the boxes of dialog are still operational. I thought that was odd.Difficult is to lengthen it considering it's just… four rooms. Demo wasn't really polished because I had like three minutes before the bus came. >.>
congratulations on your promotion
Nice banner, and welcome to Poppen. :D