I want my Panache game to be like this. Okay. Welp that's probably not happening. I think the colors and mood are perfect. In Panache, Pan's pretty much a hired killer without the term ever being applied to him, thanks to convenient story protection. His gameplay segments should be cold, lean, and punctual with a meticulous sensibility in contrast to Xiaoai's adventure sleuthing, colorful, social, and meandering.Welp that's probably not happening. I haven't really coded much for the game and the bulk of graphics needed for even the basic engine are unfinished.I really like the film in any case. Hi, I'm thernz and lately, I just spend my time watching a bunch of over-pretentious arthouse films!
Reminds me of Oldboy.
I want my game to have a kickass atmosphere as well.Wishfull thinking doesn't hurt
how did I miss this blarg. I have since seen this film and loved it.
I love you Rez.
Well I love you Thernz….in all seriousness though, I notice you and me have the same keen sensibility when it comes to artistic elements and we're both equally tormented by the lack of games we make that we can apply them to.
yes im hitting on you