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SOUTH
Here is the latest game i have been working on. I want to make something in the vein of the original NES Castlevanias. I have been stumped/busy lately but i figured i would post a preview and get some reactions about it.

***WARNING CONTAINS GRAPHIC VIOLENCE AND NUDITY!!!***



CONTROLS:
ARROW KEYS - movement
'A' - jump
'S' - machete
'D' - special weapon

South 3.0 is here! 03/09/08

SOUTH 3.0!

SOUTH 3.0Vista!


GAME INFO:
Special weapons are found in crates in the game. Ammo for the weapons is gained by killing monsters.

SPECIAL THANKS:
Must thank Damaged for his Mega Man example, i never would have gotten this far without it.

Enjoy!
TRACK THIS GAME IT IS AN ACTIVE PROJECT!


DOWNLOAD NOW
Information
Genre:
Type:
Author:
Date:
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Rating:
Action/Horror
Work in Progress
wingboy
Jul 06, 2006
249
33
9.2 (13 votes)

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<i>"Any suggestion on what i should do instead of restarting the sub-level when you fall in a pit?"</i>

But the level DOESN'T restart when you fall in a pit. You have to restart by pressing r and that will restart the whole game.

<i>"I have been debating changing the type of creature altogether, perhaps i shall (they are a bit too normal anyhow, the crows in level 2 also)."</i>

The crows are cool the bats aren't imo.
#21 Posted by SpectreNectar on January 06, 2007 at 04:13 am

It should be restarting on it's own when you fall in a pit...
It goes to a screen where it says 'falling' and then 'splat' with sound effects. Those are placeholders for when i get around to showing him falling and splatting. Other than that there are pits but the are alternate routes through the level all should be escapable. Please tell me where you got stuck.
#22 Posted by wingboy on January 06, 2007 at 07:27 pm

Firebee, how is this WIP against the rules? I clearly stated this game's content when i submitted it for approval. The description you see (aside from the 2.1 update), is what they saw. I know this sort of game is not for everyone, so i made it plainly obvious what this game's content is by the description at the top.
#23 Posted by wingboy on January 06, 2007 at 07:58 pm

The first level that had a moving platform.
#24 Posted by SpectreNectar on January 10, 2007 at 01:20 pm

Congratulations. This is probably the first seriously creepy game that I saw made with GM - and believe me, many have tried. The style is unique and internally consistent, and so the game is virtually perfect at what, I suppose, it tries to achieve.

Quote
heh there is nudity i don't want any moms or congressmen to have a heart attack if they see a boobie or something, ...or see their kid playing with boobies. :)


Indeed. Blood splattering, children being crushed, creepy eyed hands, but a breast? Oh noes.
#25 Posted by Cesque on January 12, 2007 at 05:15 pm

My goal is to make a fun game. If it scares or creeps people out, that's a bonus too because i consider that a form of entertainment. But mostly i want to make a game that people will enjoy playing.
I'd like it if it inspired people's imaginations too. I guess partially that would fall into the scare / creep out factor, but i would also like it if it inspired people creatively.

No amount of carnage can compare to the reaction created by the sight of a naked woman. This has baffled me since i was young.
#26 Posted by wingboy on January 13, 2007 at 06:22 am

This game ROCKS! Not my style, but it really interests me a lot. Rather scary though, which is why I don't play it much. My heart must've stopped at least 20 times from windows breaking and stuff. Quite awesome though, some bosses are hard, but awesome. 9.3/10, but i'll give it a 10/10 just because it's that cool.
#27 Posted by Crane-ium on February 26, 2007 at 07:40 pm

I love this game...cool cool 10/10
#28 Posted by rustudios on March 06, 2007 at 01:13 pm

Wow alot of work was put into this.However game locked after about 1minute on the second part. Another thing is: Its WAY too dark. I kno you want a dark-type of game put you put alot of work into the scenery and I think you shoul brighten it up. Also the falling is lame Razz
Gameplay:8.5/10
Sounds: 7/10
Visual: 9.5/10
Overall: 8.75 (9)
Bonus: Alot of Hard Work: +.25
Final:9/10
#29 Posted by Jaxx on April 22, 2007 at 11:42 am

I don't know if it was intentional, but the animations are just way too horrible for me. Other than that, very good game you got here. A little bit disturbing imo, but the attention to detail is top notch. Keep working on it.
#30 Posted by ultim8p00 on November 11, 2007 at 05:50 pm

I had a lot of fun with it. :) As for falling, you could maybe do some kind of gory hitting spikes at the bottom effect or something.
#31 Posted by Ryan-Phoenixan on December 07, 2007 at 03:10 pm

Ahh, yes! I found it! I've been looking for South's creator for a while now, as I downloaded it from some place else. How coincidental that it was on this website all along. I'm glad there's a new version, as the beta version I played (there were two bosses and the beginning of another level, but it was empty) was truly amazing and I loved it. I love the mood, the style, the gameplay and, obviously, the graphics. This game truly is a masterpiece, and I can't wait for it to be fully complete.
Rating: 10/10
#32 Posted by Toadsanime on April 20, 2008 at 10:07 am

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