A lot of people have been asking about how to make a login system so I decided to make an example for those who need one! Also includes registration as requested...
Current List of features V1.1:
* Multiple text feilds
* Not case sensitive
* Can replace passwords with stars (*)
* Allows clearing of single fields or all fields
* Allows you to set the max number of characters to be entered in each field
* Allows for an unlimited number of Usernames and Passwords.
* Unencrypted Registration
* Fully MD5 encrypted Registration (uses MD5 DLL by CKV) - Registered GM Users only!
* Allows you to set minimum number of characters in the password and username fields.
* Copy and paste from fields - Can copy and paste outside of the program also.
* Documentation of Scripts - Plus the usual comments in the example.
You could use this example for many different uses including:
* General Login/Registration System
* Serial Number System
* Getting Players Names and other strings
* Creating a notepad type program
thats a huge improvement, great job. the only suggestion i can think of is tabbing. couldn't you have a tab_controller that holds what object is selected. then use a switch statement, depending on which is selected, make the next field selected?
this time... its so good, i really dont care if that advertisment thing is on it! i really like how it also saves ur ID even after you exit out of the game! its just plain awsome.
THIS will defenently come in use for me when i finish my online game... see, im working on a 3D axle game (platformer-side to side, blocks, backgrounds, etc. scroll and develope textures as you pass by them) and wen its done, it'l be way kooler with a login system in it, so thnx
This is very a great remake of your example! I would be good for using as a passowrd to get into a room. Thnaks. :) 10/10
#8
Posted by
thepharaoh on December 23, 2006 at 01:16 pm
Nice, a lot better than version 1.0, I'll give this a 10/10.
#9
Posted by
Graydon on December 23, 2006 at 03:27 pm
Thanks guys, I'm working on a new version again, this one will be called Jass Interactive's Text Field Engine (or something like that). There is going to be some handy new scripts added and I'm going to make it much easier for you to change what the submit button does etc.
The new version will allow unlimited text fields and hopefully I can get the tab working!
Thanks for all the nice comments everyone :)
Merry Christmas
Jason S
#10
Posted by
jassinc on December 23, 2006 at 04:06 pm
nice, should be kool, may i make a suggestion tho? i think u should make a little mini game thing after u log in, so u can like save and wen u log in, it'l take u to the point of were u left off in the mini-game.
Sure, I've made it so you can change what it does when for example the password and user name is correct, you can change just go to what I've named an "edit script". This is easier because instead of having to search through all the codes to change it, each edit script is allocated to do a task. So all you have to do is put the code in the edit script and if the password and user name is correct it'll execute the edit script. Does that make sense?
The point is you just have to change a script files data instead of searching through codes.
There will be plenty more examples in the new version so you'll have the power to do vertually anything you want. Having said that, the new version will require you to be registered, so if you're not registered you're stuck with the current example... Sorry to you unregistered people...
I hope I've made sense in my ramblings... Expect the new release after christmas.
Cheers
Jason S
#13
Posted by
jassinc on December 23, 2006 at 08:31 pm