Recent Posts
64Digits v5
Well, it's happened! It's finally happened…
We are "capital B" Back in Business, folks! Come on down, log on in, post your blogs, upload your files, leave a comment, set your profile, change your avatar, if it's in this list then you can do it right now… probably!On a β¦64Digits v0
64Digits has returned! Well, we were never gone, but I should probably explain why everything looks so different.
The staff have decided to migrate from the previous codebase due to maintanability and security concerns. It is with some careful deliberation that we have decided to turn over a new leaf β¦A Dastardly Day of DOS Development Debugging
Right on the heels of my last blog, here's another! This one is going to be fresh off the back of a painful debugging session, while the details are still fresh in my mind.
But to boil it down to basics: My Ludum Dare game should've crashed and burned from β¦The 6th devlog break point has hit...
Hey guys just want to announce the 6th dev log for my project The Abyss, have a look and tell my what you think. https://youtu.be/LIjjBQK9CVc
Oh shit i forgot a title
The roses in my yard are coming back. A few times each season besides winter, they flower like nothing else, then die a week later, then come back another week later. As far as I can tell, that's just them doing their thing.
Hope everyone is well!I work for β¦LOTLW Blog #1: The journey so far
Welcome to the first LOTLW development blog entry!
Light of the Locked World is what happens when old school MMORPG is turned into small, but dense RPG with local splitscreen multiplayer.I have started working on it in 2018 October and serious development began in 2019 March, when I released β¦The 5th dev log is out, grab it while itβs digital!
The fifth installment of the series, the voice over has more feeling and the memes are more memememe!? https://youtu.be/6H_1MsoUhzE