FROSTY FOUR ACID

Posted by Acid on Dec. 9, 2011, 3:31 p.m.

DAY THREE

DAY TWO PART TWO

DAY TWO

DAY ONE

Stamina meter showing the hplock and whatnot.

I have a lot of ideas written down, about twenty different items, some ideas of how the game will work and stuff. I also have some drawings and things of that sort but I'm too lazy to either redraw/write everything so that it's neat enough to display or even just upload pictures of what I have now. So you will just have to satiate that hunger with this flimsy little screenshot of the first 20 minutes of work. :P

OTHER STUFF

- I'm starting work at the Vans shop tomorrow

- SWAG

- I'm essentially done with this semester of college, just gotta go through finals next week and I'm free for a month (almost)

- I'll probably edit this when I have more to say. /lie

EDIT: This inventory system is taking a pretty long time :\

Comments

Toast 12 years, 9 months ago

My game also has an inventory system and temperature system.

Interesting the kind of games "Winter" seems to be inspiring. Namely survival games.

Mine's a Turn-based survival RPG though, rather than action survival, so I think it will be suitably different to yours.