FROSTY FOUR ACID

Posted by Acid on Dec. 9, 2011, 3:31 p.m.

DAY THREE

DAY TWO PART TWO

DAY TWO

DAY ONE

Stamina meter showing the hplock and whatnot.

I have a lot of ideas written down, about twenty different items, some ideas of how the game will work and stuff. I also have some drawings and things of that sort but I'm too lazy to either redraw/write everything so that it's neat enough to display or even just upload pictures of what I have now. So you will just have to satiate that hunger with this flimsy little screenshot of the first 20 minutes of work. :P

OTHER STUFF

- I'm starting work at the Vans shop tomorrow

- SWAG

- I'm essentially done with this semester of college, just gotta go through finals next week and I'm free for a month (almost)

- I'll probably edit this when I have more to say. /lie

EDIT: This inventory system is taking a pretty long time :\

Comments

Toast 12 years, 11 months ago

My game also has an inventory system and temperature system.

Interesting the kind of games "Winter" seems to be inspiring. Namely survival games.

Mine's a Turn-based survival RPG though, rather than action survival, so I think it will be suitably different to yours.