STOP LURKING AND CONTRIBUTE!

Posted by Acid on April 4, 2014, 12:21 p.m.

GO MAKE GAMES

POST A BLOG

STOP WAITING FOR OTHER PEOPLE TO MAKE CONTENT FOR YOU

JOIN #64DSC

Most people joined this site because they love games, and love making games, so we should all be doing that - or something productive/creative in general. Set your standards higher than you could ever reach and don't settle for anything less than your best.

I just see a lot of the skills that so many people on this site have and I would hate to see them wasted or untapped! Do awesome things, because I know you can!

GO MAKE GAMES

Comments

Moikle 10 years, 7 months ago

hmm I think I have kind of forgotten that it is possible for me to be productive

Rez 10 years, 7 months ago

k i've finally started my game. rez animations confirmed for brawl. pretty excited about how this is coming out so far

Powerful Kyurem 10 years, 7 months ago

I can't seem to make my game work. :( No matter what I do, I end up drawn to these forums when I go Google-ing sprites. Help!

Astryl 10 years, 7 months ago

Quote:
I can't seem to make my game work. :( No matter what I do, I end up drawn to these forums when I go Google-ing sprites. Help!

I've underlined your problem.

Powerful Kyurem 10 years, 7 months ago

Yeah, well I'm not really an artist.

Astryl 10 years, 7 months ago

It isn't a simple case of 'being' an artist, you can learn to become an artist. Of course, you'll never learn if you never try. And grabbing art from a Google'd resource isn't trying.

Start with something simple. Draw boxes. Add some minor details to them. Think a bit.

I started out with really crappy artwork in my games, but by not seeking artists, and not stealing artwork, I managed to improve to the point where I'm confident in my ability to draw anything for my games.

Acid 10 years, 7 months ago

When I started, I used GM's built-in editor. I still use that a lot, but if I'm making higher resolution/quality sprites/textures, I use GIMP and Inkscape.

Castypher 10 years, 7 months ago

I'm a decent pixel artist now and I STILL use GM's editor.

It's a satisfactory tool for pixel art, dwarfed by things by Aseprite (which I don't use solely because of how fucking retro it is) and GraphicsGale. For any other art I use Photoshop.

While GM doesn't have the coolest features like onion skinning, it's still the only program I've found that actually lets you view the animation.

Taizen Chisou 10 years, 7 months ago

Oh, cool, skeletal animations. I don't think I need to go into the details regarding my attempts at it.

Astryl 10 years, 7 months ago

Quote:
While GM doesn't have the coolest features like onion skinning, it's still the only program I've found that actually lets you view the animation.

ASEprite. Press Enter. Graphics Gale. Press Ctrl-P, I believe. Even TileEditor. Shift-A :P