Alright, my first lengthy entry. First of all, I see that Cyrus shows some of his art work, so I thought I'd show one of my own drawings.
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Which I drew a couple of days ago. And no, I don't have a tablet. I have to make do with the mouse.
Besides my drawing, I'm also going to go on a little explanatory rave about the games I am making.
First in the list, and the one I want to finish the most, is Eternal Castle, which is a Castlevania based platformer. The sprites and backgrounds, and the sound effects, are made by me. There is no public release out yet, and there won't be until I iron out some difficulty issues. For now, you can have a screenshot:
This is an actual in-game screenshot.
Next on my list of projects is Trace, which I actually 'finished'. I'm still updating it now and then.
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It's a very simple shoot-em-up. It uses no sprites, just the Draw event in Game Maker. I'll upload it to this site soon, but for now there's a link to the game on YoYoGames:
http://www.yoyogames.com/games/134692-traceI'll only mention one other game here, which was my entry for the RDC (Rapid Development Contest:
http://www.rapiddev.cz.cc/?page_id=2It's a very simple platformer (Generic), and might end up turning into a mediocre puzzle-platformer if I find the time to complete it.
I'll be uploading it to 64D later today, so look out for it.
Right! That's the end of my first rant… Now I need to prepare for the next by actually having something useful to say!
RDC - a complete fucking rip-off of The Poppenkast's 4 hour game.
It is? Didn't know that…
Trace is fun. You need a level counter and you need to centre the trace logo on the main menu though (hint: post it here).
I'll get to work on that. I'll upload V1.3 here. It has a few more features than the original.