You know that feeling when you realize that, no matter what, your Windows installation is screwed up beyond recovery?
You know what's worse? Knowing that you screwed it up, and you can't blame it on a program you installed, or a virus.Anyway, oddly enough I actually had backups for once, so I was not worried about performing ye olde format.Anyway, I decided to release some more info on what I'm doing:HydraCurrently bug-fixing. I found out why the crash happens at startup: SFML and UXTender.dll, Aero or Glass do not get along well. Of course, people don't want to switch to Windows Classic to play games made with Hydra. Solution? Simple. Ditch cross-compatibility, make new branch that uses a properly set up Win32 window, and offer two rendering methods: SFML and OpenGL (On it's own).Also figured out how to play a MID in a few lines of code, so that functionality is being added to Hydra.SAUCENot really an important project, but I must say, I am now feeling more awesome since I made a fully functional assembler for the project, with labels.The emulator itself is still in progress, but it recognizes most of the basic commands: MOV, JMP, CMP, XCG, BRK, HALT, CALL and RET.Something I still need to work on with the assembler is indirect addressing.FoxelNo, it's not an attack by furries or anything. It stands for Fast Voxels. Basically, I'm doing what Ken Silverman did, but I'm doing it differently, and hopefully faster.Some areas that my engine is attempting to address are:> Faster Dynamic Lighting> Texture mapping.> Tesselation of a sprite by RGB value.> Conversion of basic geometry to voxels.StarCrossThat's my Megaman clone. No new pics, because I kinda got stuck on SAUCE for the last week. I am gearing up for a demo release though. Got a time-stop weapon :DThe endWell, no pics yet again. Mostly because any screenshots I did have are now gone. And I was too lazy this morning to take new ones. Oh well. I promise I'll have some for the next blog post.
Wow. Some of these are pretty impressive. I'm interested in the Foxel thing you're doing.
I've always wanted to know how Hydra works. And actually use it. Does it require SFML 1.6 or 2.0?
Yeahhh about that…
I bookmarked the earlier blog about the Hydra 1.5.2 download, but wasn't sure what to do with it D:The point at which I finally reinstalled Windows was when the system font decided to be in italic.