UPDATE:
Finished two new tracks last night. Enjoy (Or hate them):AuroraCyrogenicSince my (formerly) favorite chiptune site went down (8bitCollective), I decided to get with the times and start using Soundcloud.So, basically:I want you to take a listenNice thing about Soundcloud is that nobody will complain if I upload non-chiptune tracks, which I do have (Though in minute quantities). So, in order to keep this blog decently long:Creating jRPG systems, 101Or not. I'm still working on this.Basically, the first step in creating a good RPG system is figuring out the data structures necessary, and how to store them efficiently.So far, I'm using arrays for all the player/enemy/item stats, with constants to access indices. So, basically:st_player[ST_HPMAX] = 900;
st_player[ST_HP] = 500;
// etc.
Eh… thanks. I've been reading some documents on harmonization, and a great manual by Gryzor87. And at the moment I'm still working on scoring some of my own games (The sole reason I started music in the first place). But I guess… I enjoy making music more than I enjoy making games, often. :3
Your music makes me want to move by spreading legs and contracting them again, slash pixelated goblins and shoot one bullet on the screen at a time.
Probably one of the worst songs I've ever heard
On opposite day.I liked it a lot in actuality.I couldn't listen because sc mobile doesn't appear to do anything at all.
*sighAnyway, why is the array parameter the stat itself? That seems like an odd way of doing things to me.Really like the song Mega :D