Err… LIGHTNING!
That's one of my latest GBA style RPG/Platformer character concepts. I've finally cracked the GBA/SNES styel.Anyways… I've begun writing a series of tutorials intended to teach C, and eventually C++ and C# to Game Maker users (Or general beginners). Of course, I've taught several people IRL, but I've never written down a tutorial like this…So harsh criticism welcome.http://64digits.com/users/Mega/01_-_Setting_up_and_working_with_GCC.pdfandhttp://64digits.com/users/Mega/02_-_Beginning_to_work_with_C.pdfAlso, I'm uploading a timelapse video I made last night in about four hours of me making a little game from scratch.Here we go:
Oh, cool.
I'm also doing code tutorials.:D I have been
Hmm, I can't find mingw32 4 anything, the webpage is very hard to navigate >_<procrastinating fromtrying to learn C and C++ for a little while, ima have a lookDo most people use code::blocks? I find it to be obnoxious…. Personally I use g++ in cmd and edit in Notepad++, though eventually I'm going to move to Visual Studio.
Code::blocks was recommended to me by a lot of people.
sweet video. man your too good at this lol. you gonna upload that? O_O
you work amazingly fast and produce high quality. im slow and produce buggy games most the time =\anyway i'll try your tutorials once i get the time.If I ever start learning C++ and XML, I'll probably just get Visual Studio Express and then reverse-engineer the game example you posted last time :)