Ludum Dare 26 entry: Rocket Runner

Posted by Astryl on April 28, 2013, 3:47 p.m.

So, let's get this started in a classic way.

After my disappointing performance in the Google Code Jam, I was feeling depressed. Then I noticed on my Twitter feed that people were going nuts about Ludum Dare again, so I figured it must be taking place.

Anyway, the theme was minimalism. I made a simple platformer of sorts, taking inspiration from Canabalt a bit. I went for a minimal control scheme, though originally was going for minimal graphics.

TL;DR: I don't do minimal >:{

Here's a screenshot:

And here's the game's page

I'm hoping I do well in this one :3

And a timelapse

Recorded this while developing the game:

Aaand… I'm done. I'm going to go play a game or something. I've had very little sleep between Friday and now.

Comments

Astryl 11 years, 6 months ago

I weighed the two methods up; friction made it too imprecise, sending me barreling into rockets too often without chance of stopping in time.

But thanks :P