Quite literally.
I've more or less decided, in this lead-up to the competition, that I'm going to be attempting a 3D game again. I have a somewhat lengthy design doc for it already, since I can't really act on anything yet.But yesterday I hit into a roadblock. I can make some decent models, and animate them with little trouble… but hands. I can't model a decent looking hand for the life of me. And in the game I have planned, the player's hand needs to be visible for various reasons. And I can't have the player staring at a horribly mangled hand throughout the game, can I? Well, I could… but that's beside the point.So I turned to drawing hands. And then I remembered that I'm going to have to animate them slightly (Due to another game feature). I nearly scrapped my idea at this point, deciding that it was going to be too much work, and I'd basically just have "Mime Simulator 2014" by the end of things if I didn't find a way to speed the creation of these buggers up.And that's when I remembered the way Doom was made. They photographed and painted over their own hands (Holding toy weapons and such). So I sat down this morning and took a few test shots of my hand, and started plugging them into Exile's engine.First result with minimal processing (Aside from the cutout and some basic color reduction):A show of hands
Posted by Astryl on March 28, 2014, 2:38 p.m.
Haha nice. This is looking good and my favourite is the last one. Although the knuckles don't seem very pronounced and makes the hands look a little flat. Might just be the angle the photo was taken at!
Anyway, nice experiment!Thanks, and yeah. There isn't much contrast on the knuckles. I took the photo while sitting in the family kitchen, under some horrible fluorescent lights. I'm going to experiment with lighting conditions and camera settings and see what I can come up with; and I can always add in some extra contrast and shading in the processing phase. :P
My comment never got posted!!
Basically, you're a cool dude.Icy, even.Yeah, I'm pretty chilled. Trying to keep warm, what with Winter on the way and all. :P
Thanks thoughEDIT: Did a bit more processing work on these…More or less have them the way I want them right now.