[Brox] My Blogging Begins

Posted by Broxter on July 18, 2008, 7:30 a.m.

My 64Digits blog adventure begins here…

About Me

So, yeah… I better introduce myself. Well, my name’s Jack Brockley and I live in Stoke-on-Trent in central England. I’m 15 years old and about to enter my final year of secondary school.

General Game Maker

On the Game Maker Community and YoYoGames I’m known by the Username, Broxter, but for some unknown reason I couldn’t get an account to work with Broxter here, so I used my alternative Username, which funnily enough is Broxter2. I’ve been using Game Maker since March 2006, but I’ve only recently got to grips with the program after a couple of years of learning. I now have GM7 Pro and visit the GMC, YoYoGames, 64Digits, GameMaker Blog and many other GM-related sites daily. You will probably not know me, for the simple reason that I have never actually released a completed game. Hopefully this nice little community can encourage me to finish some of the games that I start to develop though =). However, I have released a WIP called GT Pro Circuit. I will probably not work on the next version for quite some time because of the demands of many things that I’m doing at the moment (Game Maker, school, life… it’s just all too much).

The Unofficial Game Maker Magazine

The main thing that I’m doing at the moment is writing for a Game Maker magazine (I’m the editor and I work mainly with the owner, Mattthew_H to produce the magazines). Now, I know some of you may not be too keen on magazines for Game Maker, but obviously some people are, or else there wouldn’t be four Game Maker magazines that are currently publishing countless issues every two or so months. My magazine is currently called The Unofficial Game Maker Magazine – great name, I know. I can actually exclusively reveal that the name will be changing for the next issue. Issue 04 of the magazine was released in early July and you can look at the GMC topic for it . You can then download the issues that are available (look at Issue 01 and 02; you won’t believe how I improved it for Issue 03 when took over as editor). Oh, should tell you that the magazine is currently severely short staffed, with only 4 people contributing to the magazine. If you are interested in writing about Game Maker or game design etc. just pop along to the GMC topic and have a look at the magazine. Then apply for a job; you will most likely be accepted as long as you can show us that you can write something decent. Also, I must mention that the contributors are not paid, as the magazine makes no profit whatsoever =(. Anyway, the 5th issue is scheduled to be released in late August, but it will probably be delayed until mid September. What’s the reason for this? Read the next section to find out.

The latest issue of The Unofficial Game Maker Magazine

My Competition Game Entry

I’m making a game for the 3rd YoYoGames competition with the theme of co-operation. This will probably be the first game that I will complete. Since I am the editor of The Unofficial Game Maker Magazine, this will mean that I will have limited time to write the magazine. I really want to concentrate on finishing this game and releasing it. I will probably be releasing a few teaser screenshots soon. Because, simply put, I like teasing people =D.

Round-Up

So basically, in this blog I will be telling you about me, my games and my magazine or anything else I feel is applicable. Now, I’m going on holiday on Sunday (lucky me) to France, so I’ll look forward to seeing anything you have to say when I return in approximately 2 and a half weeks… (I know, it’s quite a long time; it won’t give me much time for my competition entry…)

- Broxter2

Comments

flashback 16 years, 5 months ago

A new user who speaks English properly.

Great job bucking the trend, mate.

RC 16 years, 5 months ago

Welcome to 64digits! You know, I have the same problem with not completing a game, however I'm moving on away from Game Maker (trying to, at least).

F1ak3r 16 years, 5 months ago

^How's that going to help? Laziness and lack of determination are independent of what development tools you use.

RC 16 years, 5 months ago

I'm learning C++.

Broxter 16 years, 4 months ago

PY

Well, then hopefully this community can constructively criticise me, so that it makes me determined to finish a game =). I read all the FAQ and rules before posting so that I could make sure I didn’t breach the rules. Thanks and Hi to you!

F1ak3r

Yeah, I purposely made my first post as long as possible to give a good first impression (they are vital). Thanks, friend. Yep, the old name of the magazine sucked (I didn’t come up with it – I only joined the magazine in the 3rd issue). Thanks, I know, Russell’s Quarterly is in a league of its own. The writing quality of GMT, MU and GMM just don’t get anywhere near the standard of RQ =(. Nevertheless, I believe that GMT is the most popular and good looking one. Cheers for the tips on finishing the game ;) :

1. My clear vision is to make a decent game that I can quantify as a well executed first game and a relatively popular one too.

2. I have exactly 2 weeks and 4 days from now – I think that’s just about enough time (especially with the summer holidays now).

3. I’m not being too ambitious, but I am determined – I’ve accepted that my graphics suck and there’s no point in trying to improve them. Also, I seriously don’t think it will even get a mention in the competition results, but I’ve got to start somewhere (this will be my first completed game – if I remember correctly, 2Dcube’s first game wasn’t exactly brilliant, but look how far he’s come in five years).

4. I will be blogging about my progress and that is partly the reason for starting my 64Digits blog at this time =).

5. Please can you explain to me what a ‘feature creep’ is =D.

6. I will make it as good as I possibly can in the time that I have, then release it before the deadline. If I think I can improve it further, then I will go on to make it better even after the competition.

Lol, yeah I figured that since I don’t know anybody that knows about 64Digits, then everybody that views my page must not have seen me in real life (unless of course in public). I’m not bothered about getting less famous, as long as people look at my blog. Anyway, you can be famous without people seeing you in real life can’t you? I haven’t seen Bill Gates in real life, but I reckon he’s pretty famous ;).

FewCarrot

Hi.

Requiem

Haha, yep! I’m the new guy ‘round here and I guess that’s cool. I’m thrilled to be a part of the 64Digits community, and I hope I enjoy my stay =).

Golden Wolf

Yes, Stoke-On-Trent is halfway between Birmingham and Manchester. You is the roxzors eh?

Plethicide

Yeah! England rule! Just not at football…

Josea

Yeah that’s what I thought, you spend too much time blogging about something you’re not getting done!

SixWinged

Hey. Nice avatar.

flashback

Haha yeah! I’m in top set for English at school, so yeah…

RC

Go suck on C++… You’re not welcome here no more…

Hopefully I won’t be as annoying as Jumbo everybody! XD

- Broxter2