A few friends and I are creating an online GML library similar to Microsofts Developer Network (MSDN) aptly named the GMDN. Basically it's a redesigned help manual with online interactive demos (using GMHTML5) with downloadable sources, tutorials, and more [eventually]. There are over 875 commands in GMHTML5 alone ._. so it'll take a while, but I hope to get all the different hobby languages out there to include:* GameMaker/GMHTML5* DarkBasic* RPGMaker* Torque* Blitz* …and maybe extend it to other languages, but game engines are my priority.I'm also planning on making an API similar to Kongregate but specifically tailored to gamemaker with the goal to expand on it and allow GameMaker desktop games to communicate with the HTML5 versions. This is sort of how certain PC games can communicate with the XBox equivalent to allow cross-device multiplayer (don't know why they haven't done this between PS3 and XBox tho :/).Anyways, check it out let me know what you think of the current format:http://afoobar.com/gmdn/gml/yoyo-functions…Oh and is it possible to change names? I don't live in the 508 anymore lol, would much rather use OMGCarlos
My gripe about the layout is just that the sections bounce when opening/closing them, other than that it's pretty cool, and I love the idea. :D
Awesome thanks guys! Link I changed it def feels better that way
Yup :D