Interactive Tutorials and IDE Engine Source
Posted by Carlos508 on April 24, 2012, 11:19 p.m.
Over a year ago I was blogging about how I was creating a Flash Game Engine. Well, that idea came out of the IDE I coded in GameMaker. Unfortunately, after 6 months of obsessive work YoYo released GM:HTML5 so I scratched my project.I released the full source (50MB) of …
Electro/dub kick experiments, IDE progress
Posted by Carlos508 on Nov. 18, 2011, 9:13 a.m.
My roommate is showing me some experiments he's doing with the kick sound you hear in electro/dub style music - you know that heavy heart pounding sound that lingers a for a moment or two.
(Embedded Audio)DarkMatter from the GMC has been helping me come up with a design …Uberman Sleep Schedule Day 2
Posted by Carlos508 on Nov. 9, 2011, 10:50 p.m.
I effin love web development.
Seriously, it's addicting. So addicting in fact that I decided to try the uberman sleep schedule so that I can have an extra 4-6 hours a day to do it. The uberman sleep schedule is where you sleep 20-30 min every four hours with the …GameMaker Developers Network
Posted by Carlos508 on Sept. 29, 2011, 9:58 p.m.
A few friends and I are creating an online GML library similar to Microsofts Developer Network (MSDN) aptly named the GMDN. Basically it's a redesigned help manual with online interactive demos (using GMHTML5) with downloadable sources, tutorials, and more [eventually]. There are over 875 commands in GMHTML5 alone ._. so …
My most technical track so far
Posted by Carlos508 on Sept. 27, 2011, 8:57 a.m.
Blah Part II: (Embedded Audio)
My most technical track so far. I definitely need to get me a midi controller because doing all the automations by hand is a major pain in the grundle. Speaking of grundle I feel bad for my girlfriend because I've been ignoring her for the …New Track + GMHTML5 planned project
Posted by Carlos508 on Sept. 26, 2011, 6:08 p.m.
Blah - (Embedded Audio)
Trying to learn how to create better drops, so this track's tempo gradually increases until the drop and then I vomit out a bunch of fx. Still have trouble finishing the damn tracks though :/ Anyways let me know what you think!Also if any of …A track I'm working on
Posted by Carlos508 on Sept. 25, 2011, 9:12 a.m.
My track - "She Found Me":
(Embedded Audio)My GM HTML5 WIP (online demo):http://afoobar.com/gmh5/showcase/index.htmlWhat's up guys! After my epic fail attempt at hosting a competition I abruptly slithered away into the corners of the internetz. Anyways I'm back, been shifting from programming to producing lately. Now that GM …Cancelling my Comp
Posted by Carlos508 on Feb. 16, 2011, 8:47 p.m.
Cancelled due to lack of interest
I'm sorry guys, but due to general lack of interest I've had to stop the competition. I can't afford to fundraise all this money for only two confirmed registrations lol. I'll be returning all the money raised…which sucks haha.I apologize again for those …Restarting TRE
Posted by Carlos508 on Feb. 13, 2011, 11:14 p.m.
Alright, so I ended up dropping RealBasic in favor of GameMaker for the prototype for The Rice Engine (flash engine), I can get so much done in GM in so little time its ridiculous. I decided to use GMWidgets for the UI and the author is making some nice Syntax …
My Coccyx and The Rice Engine
Posted by Carlos508 on Feb. 8, 2011, 12:12 p.m.
My Coccyx
So I decided to go snowboarding Sunday with my best friend (bad idea #1)…the problem is that anytime I hang out with him everything turns into competition. He's stepped on a snowboard a total of zero times, and I twice. We decided to skip the bunny hill and …