64D Userbar

Posted by Carlos508 on Feb. 5, 2011, 11:38 a.m.

I read in one of the news posts about attracting more people to 64D, so I made this userbar. I have a webtracker on my site (inserts shameless ad here [-.-]) and I've noticed that I actually get quite a few clicks through using userbars. So here's one …

FlashGM - Now in the works

Posted by Carlos508 on Feb. 4, 2011, 12:25 a.m.

Alright if any of you have tried my latest project http://gmc.yoyogames.com/index.php?showtopic=496929 you know that there is no way in hell this is just a "tutorial suite". I've actually been masking it's true purpose - to create not just a Flash exporter…but an entire Flash Engine.

Stretch it a little further, …

Site live, working on tutorials, bringing LISA back...

Posted by Carlos508 on Jan. 29, 2011, 1:34 p.m.

Finally finished work on the site for my competition. No real content on it other than the rules right now. But it's live so thats a plus!

I'm going to start working on some courses for my OITS project. I know you guys here don't have any use for it, …

My Summer '11 Nostalgia Comp

Posted by Carlos508 on Jan. 26, 2011, 12:29 p.m.

Finally got my 30th person to donate $10 to me which I'm going to use towards setting up a "Summer '11 Nostalgia Competition". I'm still working out all the finer details but this is what I have going so far:

Official Page:

[current prize screenshots]

RULES

General

Deadline: June 21, …

The OITS v0.92b

Posted by Carlos508 on Jan. 24, 2011, 2:05 a.m.

About the App

The OurGMC Interactive Tutorial Suite (OITS: oh-its) is designed to allow users to engage in tutorials in real-time. The OITS allows the user to do the following:

* Hands on learning

* Code Testing

* Code Debugging

* Quick Prototyping

* Test GM8 Pro features …

I'm back from the war, and working up some crazy things in GM...

Posted by Carlos508 on Jan. 21, 2011, 9:59 p.m.

Ok so if any of you remember me, you'll know this will be a looong post :P I was with you guys for about a week and then got activated to Baghdad and lemme tell you I've had plenty of time to scheme up new directions to take GM in. …

LISA Theory 2: Iraq, GM and the Framework for AI Procedural Programming

Posted by Carlos508 on Nov. 6, 2008, 6:46 a.m.

Heh, what's up guys. Been having trouble logging in for the pass couple days. For some reason I would always get logged in and logged out as soon as I visited a page. In either case, I'm back. Wrote this two days ago, and I think this will be the …

LISA Theory 1: Monkey Hear, Monkey Say

Posted by Carlos508 on Nov. 3, 2008, 7:35 a.m.

TODO for Today:

[X] Speech module - Have LISA say her first words. Oh how cute :p

[X] Simple Feedback module - Have LISA give simple feedback. Ow that hurts. Wait, never mind.

[X] Setup Module System - LISA is useless by herself. Keep it that way!

Speech Module

[10:28PM] …

In the Beginning...

Posted by Carlos508 on Nov. 2, 2008, 7:22 a.m.

TODO List for today:

[100%] 1. Develop simple interface for LISA

1. Develop simple interface for LISA

Alrighty then. If any of you have ever seen the ancient, but classic, movie "2001: A Space Odyssey", I'm sure you recognize the lense in my logo and avatar, and now the UI …