–1642 hits at blog–
Hi everyone, it's been ages since i've done anything on my 64D page…not since I uploaded Eat Lead as a WIP I guess.Well right now Eat Lead is almost wrapped up but I've also tried tackling a new project: Harvest Moon.Since it's such an awesome game with simple yet fun gameplay, I thought it might be a fun idea to try imitate on gamemaker, you know, just to keep learning and training my gamemaking skills (which aren't extremely good at the moment!).This is a screenshot of where it currently stands:So far the character can walk, pick up items and throw them down and use five tools, with the farmland being able to be ploughed and watered. And before I have people interrogating me, yes the sprites are ripped from the original Harvest Moon: Friends of Mineral Town game, which I will credit in the case of publishing.Do you guys think this is an okay idea or should i scrap it before I have all Hell behind me while making it?Since I've never done anything remotely close to RPG, I am quite sure I will have problems while making…but I guess that's why we have forums like 64D to help each other out. If it's a bad idea, anyone have a small game idea or example idea they'd like to share to give me something to do?Grr. School starts in one week and I still haven't done most of my holiday work! Better get started…-Casshern
Nah, no need to ask if you should continue on your project. Just stick with it until you get bored. Like us. All. Almost all.
Ah, kurt69 was trying a Harvest Moon Online project. Unfortunately, he and I didn't get far before he gave up or postponed work.
I say do it. I love Harvest Moon games. If you can make this any good, I'll be your first player.Wow looks much better :)
Definitely continue until you get bored, stampede's right, it doesn't just happen to me you know XDDamn school, I've done almost all my work though :Plol sweet, nice to see all the positive feedback! :D
and damn you theo XD I'll just have to catch up in the next three daysI've never played Harvest Moon before, but I look forward to the final product of this :)