Twilight Falls

Posted by Castypher on July 26, 2012, 4:50 p.m.

Twilight falls on the competition, friends. And this past week has been utter and absolute hell for me as I scramble to meet the deadline.

As it stands now, I could submit the game for the competition and slap "DEMO" on it, thereby leaving out the last three crucial boss fights, and the hard-earned ending sequences.

…But if you know me, you'd also know that I can't settle with that. This game will see its end, even if I have to sacrifice other elements. It's already taken a hit in so many areas, but I still feel good about the end result.

Looking back, I think I can actually say I'd want to remake this game in all the splendor I'd originally imagined it. Maybe it'll be one of my projects in Unity. Maybe XNA. But all I can say is that after this competition, I'm officially done with Game Maker (except for short competitions).

It's not because of my frustrations with it, or the need to move on to bigger things, but it was my original plan after the competition to get a new computer and start developing in Unity. That means I have to pick up modeling and 3D animation, but it might be fun. Honestly I need to start building a portfolio, and Steam is getting more and more alluring. Getting a game on Steam would look great on your record because of how difficult it is, and Game Maker just fails to impress anyone (even though you CAN get GM games on Steam).

The two games I plan to focus in on are concepts I've thought about long and hard, and through my innate skepticism have finally decided they might do well. I'm not in it for the money. I'm in it for experience and publicity.

tl;dr Let's Plays

Last, I wanted to ask for recommendations on headsets for recording with. Look at those YouTubers who do Let's Plays and think about the vocal quality the good ones have, and how they can easily combine that with what comes out of the speakers, all while avoiding keystrokes and such.

Please recommend:

- Headsets to look for (I plan on buying one next week, show me prices for sure)

- Decent recording software that supports mic input as well as Stereo Mix (from speakers)

If I can't combine those, I'll have to resort to recording without volume. And that will be very sad.

Finally, I'm going to do a sort of trailer for TTR when the competition ends. If you know of any good video editing software that isn't Windows Movie Maker, please let me know.

Until then, I have three bosses and six endings to write. Wish me luck.

Comments

Castypher 12 years, 2 months ago

Let me rephrase that to "not very many people".

I figured you'd be the one person who did do it though.

flashback 12 years, 2 months ago

You could also look at Adobe Premiere Elements or Vegas Movie Studio (the consumer versions of Premiere Pro and Vegas Pro, respectively).

JuurianChi 12 years, 2 months ago

@Flashback

Doh!

How could I forget about those? I must be phasing them out because of the pro versions.

Edit:

If you go with Vegas. this guy makes the best tutorials for it:

http://www.youtube.com/user/richw4/videos

Castypher 12 years, 2 months ago

I actually saw Adobe Premiere when I was looking around. I'm starting to wonder if they've got it at my university along with the rest of CS6. If I can avoid spending my limited funds right now, that'd be a great alternative.

As for Vegas, I'll give it a look.

flashback 12 years, 2 months ago

Honestly Vegas Movie Studio may be the most intuitive of the two - as much as I like Premiere Pro, the learning curve is sometimes remarkably wall-like, and I don't know if Elements is better that way.

@Kilin: If they have CS6 Production Premium or Master Collection, Premiere Pro (and After Effects too!) will be there.

Castypher 12 years, 2 months ago

Well if there's anything I've learned about Adobe software, it's that it tends to be very cryptic for new users.

I'll give both of them a look. Thanks.

flashback 12 years, 2 months ago

No problem. If you have Premiere questions, just shoot me a PM or something.

Polystyrene Man 12 years, 2 months ago

Get Audacity for recording. Free and easy. Any audio software should support stereo out… not that it really matters for you, since you're going to be recording a mono track.

I don't know anything about headsets. Depending on how much you're willing to spend, a Shure SM58 or SM57 would give you high quality speech for ~$100 new. These mics are legendary and pretty much unbreakable, so if you could find one used on eBay that would be a safe bet.

It would also be great if you could record the game audio directly into Audacity (versus recording it with the same mic you're using for your voice). This is super easy if you're using a Mac, thanks to a beautiful little program called Soundflower. If you're on a PC I guess you can use JACK. Looks a bit more intimidating to set up.

These are some pretty incredible headphones, but again, they're on the steep side.

Polystyrene Man 12 years, 2 months ago

Reaper is another great DAW that's free to demo indefinitely. Might be a bit harder to use if you don't have much experience with audio, though.

Castypher 12 years, 2 months ago

Thanks guys, this is excellent advice.

However, Poly, I'm more interested in buying a headset because of the hands-on requirement most games have. I have this old Guitar Hero mic I use on Teamspeak (which people tell me actually has decent quality), but I have to hold that in order to speak, and don't really have a free hand when playing a game.

As far as recording game audio into Audacity, I wasn't aware you could do that. I wonder how the YouTubers do it, to be honest, but if you can record game audio and voice separately, wouldn't that run the risk of having it get a little offset?