Okay, so this is only twelve hours late. But it didn't feel like very long since the last progress blog, mostly because it wasn't closed properly and we got some new blood. JakeX, Polystyrene Man, Zac1790, and Cosine have joined, bringing the list of games up to 21. The entry list is looking good, the progress looks amazing, and hopefully the result will be good as well.
So, summarize your second week for everyone just as you did last week. Even if you were only able to open up the source and make one change, that's still progress, though I hope you'll have more successful weeks in the future.As far as the consecutive-three-week penalty is concerned, I'm considering exempting a few people from this until finals are over, though at the same time I don't think it's that hard to open up the file and make a quick change, at least during the usual school schedule. This goes especially for those who have the time to get on 64Digits every day.Remember to list your achievements and your struggles, if that applies. You don't have to spoil the game in order to tell what kind of progress you've been making.
I started working on sprites this week, did a couple of walking animations. I redesigned the enemies to make them a little less generic.
I decided to stick to NES restrictions, so long as they don't complicate matters more than they simplify them. I'm hoping that putting some limitations in place will make the project more feasible.Nothing much to show cause I was sick most of last week.
-I got the AI to walk up blocks.-Made blocks auto tile-This is here to make it look like I've done more-Fixed weird sprite issueThat's about it…I might've changed a pixel or two on one of the sprites.
made some new classes and a few sprites :'I
@Cosine You know, the irony of things is that I'm about to upgrade to Windows 7, just for that software… And then I read this…
I have to say I see some great progress being made here. Now I know I didn't officially sign up, but rest assured, I'll be participating in one way or another.
On one hand I'm helping Cesque by composing music for FireBug. I've got some material down and a general idea of where to take it, but it still has to be finished/refined before the 'tition is over.Now, on the other, I have this: