Greetings!
I'm Riley from the recently formed Stark Knight Studios. Essentially, I'll provide interfacing between our team and the rest of the world! In any case, we're utterly stoked for the RPG competition coming up - as such, I've began mockup/concept sketching. I'll post more as we continue creatively prepping for the upcoming competition. I fully hope mockups are okay to create prior the beginning of the competition - I figured as much, since we won't be using these actual images in the game. In any case, here is my first mockup to display a graphical style test:We fully expect a good, clean competition, so we're not too worried about posting our ideas and progress here. Best of luck to all!Riley G.Stark Knight StudiosLead Game Development
That graphic style reminds me a lot of Twinsen, if you've ever heard of it. Old Game Maker vaporware thing I remember from way back.
The twinsen guys seem to be doing something extremely similar these days:
http://fetchquest.wordpress.com/though extremely slowly.@Yaru - I tend to realize that more and more after being out for long enough. Thanks for the comments!
Yeah I recall some of those older Twinsen/Fetchquest engine test gifs. We're planning on piecing our hero together in layers rather than having a few static animations. Main reason being that we want the player to be able to aim 360 degrees. I'll be making some future posts about gameplay to get some community feedback. We're still unsure as to how the level up/skill progression will handle.nice concept!!
Looks pretty neat to me.
Nice art, I like it. =D
@Yaru/Yal "Being one of the best 2D devs around the GMC has really gotten to my head lately." Clearly.
CMR, sweet, your game is going to look verrrry good.@Yaru
Being a higher than average dev on the GMC isn't difficult :V^ lol yup. I dont even go there anymore unless I have some random game maker question
Wow, that's very pretty. I love the style of art. I see some tough competition here coming our way!