SSB Style Fighter

Posted by DSDownload on May 21, 2008, 6:49 p.m.

Hey, yes you all probably think this is either a hoax or it sucks really bad. (Maybe it still sucks bad in your opinion) but just look at it and try it.

I've been working at this for awhile, I mainly liked the character style because of Kamen on Gmc. I liked the way the body parts worked, so I made a SSB Game out of it.

Known Bugs: (this is why I need a coder, because i cant seem to figure out some things)

Uppercut will mess up sometimes, after uppercut, you wont stay there, you'll fall a bit (i did that to fix part of the glitch) and then youll go back to normal position(that was the glitch), which needs fixing.

Sorry im in a rush but no controls ingame

Z = Slash

X = Slash (throws a disc, play and ull see)

X up = Uppercut

-Movement Test1-

And heres what is done as of now:

X down = Sorta like foxes reflector but in the style of all the slashes

Z down = Like a stab down

Z up = Overhead slash

And heres what needs to be done for this character:

Only

X Forward: Sorta like Foxes illusion dash

-Movement Test 2 *New*

New Controls:

Z Down = Down stab

X Down = Like Foxes reflector (note: its really strong but when the enemy is moving, i doubt you could use it much)

Z up would be done but theres some sort of bug, i used the same code as z down but replaced with the upslash stuff, still doesnt work.

Thanks

Try it out *New Link Movement Test 2*

http://www.hotlinkfiles.com/files/1355000_zqlcc/MovementTest2.zip]MovementTest2.zip

please report any bugs, or reply if you can help in anyway

(AI still needs to be programmed)

Note:

If you want to help, reply here or send me a message, I need someone with pro to help with online and AI, and if someone helps me I'll just do sprites.

—–

Aww no random saying for this blog O_o

Comments

Castypher 16 years, 6 months ago

As if there weren't enough SSB clones of some sort. I'll check it out regardless.

DSDownload 16 years, 6 months ago

Yes I agree, there are too many clones, but this is only the style, and i think the guys pretty cool lol. I'm almost done with all his attacks, except for some reason, whenever i press up and z it wont do the over head slash.

And after him I expect to do a similiar guy, but having a claw, and more black on him, so more of a melee guy, looks sort of thiefy.

super_penguin 16 years, 6 months ago

DSDownload 16 years, 6 months ago

Is anyone gonna post something that means anything?

Kilin how'd you like the game?

Kenon 16 years, 6 months ago

Ok, the main glitch with your uppercut is the fact that it's purely sprite-based. The character has no mask, therefore, he can fall during it and technically fall through blocks and get trapped when he switches back. You need to turn it into a physical changing of the vspeed or whatever and not have the sprite move the way it does.

Castypher 16 years, 6 months ago

First of all, half of the moves don't work, like the up/down Z. Second of all, slashing can make you float, which is very unrealistic.

I do like the damage engine, though. It seems to work pretty nicely, but your buddy the sandbag's physics are just a bit lacking.

It's not bad.

DSDownload 16 years, 6 months ago

Kenon, I'm working with the code but itll take awhile to fix, Kilin, Up Z is done (sprite wise) but the code isnt working, Down Z is in the new movement test

Ya missed Down X, but thats also in the newer one

Yea my physics really suck, but its all I can use for now, as I'm not a pro at GML, which brings me to the Note on my blog, I need a better coder to help me, and then I could probably focus on my spriting. I give credit to coders, spriting is way easier, if I never took time to code (which i only did to entice people XD) then I would probably have finished alot of sprites.

if keyboard_check_pressed(Attack1Key) && attacking=0

{

image_index=0;

attacking=1;

if keyboard_check(DownKey){sprite_index=sprPlayerAttack1c;}

else

if keyboard_check(UpKey){sprite_index=sprPlayerAttack1b;}

else

{sprite_index=sprPlayerAttack1b;}

sound_play(s_sword);

image_speed=.45;

attack=1;

}

Thats my attack code

sprPlayerAttack1c is down attack

1b is up attack, for some reason down attack works but not up attack, if you could fix it thatd be nice

Castypher 16 years, 6 months ago

I can't do online, but I'm working with platform AI for my own SSB clone, which I have to attend to.

DSDownload 16 years, 6 months ago

Is it like using the same sprites as SSB? Because if not, and my character fits the style (sorta like mr game n watch) I would ask if i could inplement my character in.

Mat 16 years, 6 months ago

Pretty buggy really and not that exciting. Nice try though.