EYE CANDY///
PROGRESS///Added a few new rooms in the MAIBUU RAINLANDS, and a NEW FEATURE. for those of you who played the "demo", I've changed the functionality of the ghostmode.Take a look at the screens. You can only enter and stay in ghost mode within 100 pixels of an anchor. Why? well, This adds the much needed puzzle element of the game. Some anchors move, some appear after acheiving small goals… etc.The ghost mode is used for reaching places that you cannot walk to e.g. an elevated platform/under a bridge to turn a switch.Ghost mode is finished as far as I'm concerned. =DWhat MAIBUU RAINLANDS is becomming is actually a 3-world place: the MAIBUU RAINLANDS SOUTH [crash site], the MAIBUU RAINLANDS NORTH [location of the GHOSTMODE powerup and the entrance to the MAIBUU RUINS] and the MAIBUU CANAPY [location of the crimson temple]p.s. the MAIBUU RUINS will be an extensive network of underground passageways, where a few power-ups are located and on the opposite side will be the entrance to the MAIBUU SANDLANDS =PALSO, who liked the soundtrack thus far? =P[DSG] CRIMSON STAR: new screens + new functionality
Posted by DSG on Feb. 26, 2008, 1:12 a.m.
I wouldn't say so Ludamad. The atmosphere can make or break a game. In this case, it's making it.
This reminds me much of the first Metroid Prime.
HEY ASSHOLE TAKE THE FUCKING SUGGESTIONS LOLOL
@DSG, don't get cocky, suggestions can be helpful *coughSERPREXcough*
I always consiter suggestions… what are your suggestions, emphasize the character? how?
im NOT using chiptunes ok?
Don't listen to people who think chiptunes are superior to all other genres. That's like saying the Mona Lisa is a crappy painting because it's not drawn with pencil.
Yeah, don't use chiptunes.
insipirational btw. I wanna make a game with these kinds of effects and music now :P
Damn DSG, my eyes just climaxed.