Yep. That's right. I'm releasing a demo in about a week or 2, as soon as I can design a mini-adventure. The file size willbe around 50MB, So I don't know if 64 Digits will host it or not. Maybe as a favor they'll host it.I've made a lot of progress, thestory is fully written and everything for the final game isthere. I just need to build the environments, the boss battles,and other things. Yep. By theway, do you like the toad deity?—[ GAME COMPLETION: 40% ]—Screen shots would be up, butI don't have any new ones.ALSO.Why won't the file manager work? :/LAME.—[ RECENT DEVELOPMENTS ]—Well, the spirit collector is gone.That's ok, though. I'm makingmore enemies, and more aspectsof game play like swimmingunder water, ladders, more ghost-mode interactivity, etc.
This should be interesting.
I assume an objective and neutral attitude and patiently await for the demo before formulating any judgments.
Compress your god-damn resources :)
pixel art + lame smudging/whatever makes it ugly ):
Cool beans.
.png is so much better than .gif
I saws the page, instantly looked for a download link, and, and…. der was none. :(
I *supose* two weeks could go by fast.I can't wait!.png is most certainly better then .gif!Oh, and RAR it, that should bring the download to a much smaller file size.Last thing, I'm on dial-up too, so shrinking it would be a massive favor! and I think that if you leave if on overnight dabridge, it'll be downloaded for sure. ;)I'll host it, btw if you need a file manager gameplague.com has one