[DSG] Back on track. New screens.

Posted by DSG on Dec. 5, 2010, 5:16 p.m.

Time to get the ball rolling again. In retrospect, i didnt lose too much, I still have my ideas and I was lucky enough to have a copy of the most recent version of the ruins tile set, as well as greyscale images of those new rock formations so I can get back to where I left off, more or less. I have to re-program in the ledges but it'll give me a chance to code them better. Ive mentioned it before but I think the more climbing and platforming, the better seeing as how running around can get quite boring. I really wish I were'nt such a perfectionist but this game is my baby and I don't want to half-ass a single pixel or line of code. I promise to release this game eventually and I promise it'll be worth the wait. As always, I want people's input which is ofcourse why I keep up such an informative blog haha I mean I practically post about every damn new thing I put into the game lol

I also have you guys to thank for your support and thank you guys for following my blogs and giving your suggestions and criticisms.

In other news, I just noticed the banner had one of the banner suggestions I wrote haha so that's cool. Right now I'm bored out of my mind at a tattoo shop watching my friend get his tattoo retouched. At this party him and I went to we were all pretty crunk and my friend Mike, high off his ass, gave my friend Trev a tattoo of an Irish flag and I suggested it be waving in the wind and tattered up but he decided to go with a boring simple rectangle. Now he's getting it fixed and my friend Tara works at this shop and hopefully she can save the day. I really can't express how much fixing she has to do. The lines look sketchy and the entire thing looks like a crappy gel-pen drawing. Tara's a professional though and pretty talented as well so I have faith in her, I want Trev to get his money's worth and hopefully he's happy with it haha.

[EDIT:]

Anyway, I've re-programmed in the ledges and they are, indeed, better than before. [And goddamn I love his new suit.]

These screens are all of one room. I re-implemented ledges, foregrounds, sun rays, and added some newer stuff! You can't see it in the screens, but I added some sand and dust to the environment so when you run around or jump or slide or land you kick it up. You can kinda see it in the bottom left screen.

Yep, Back on track.

Comments

Scott_AW 13 years, 11 months ago

Glad you didn't lose everything, and that there is sometimes benefit to losing a current version. I've made advances from loses several times.

Cesque 13 years, 11 months ago

Quote:
I really wish I were'nt such a perfectionist

weren't*

I just HAD to do it, okay?

thernz 13 years, 11 months ago

That was a perfect opportunity. I'm loving how you're blazing through progress though.

Alert Games 13 years, 11 months ago

You know that youre the only person where I actually read the entire blog.

Yeah when I have to redo stuff I get pissed, then do it better anyway its funny.

Looking forward to the eventual alpha.

Moikle 13 years, 11 months ago

liking that sand!

DSG 13 years, 11 months ago

@Alert: Awh, thanks man lol that means a lot ^^

DSG 13 years, 11 months ago

I'm currently making new enemies right now, just made this bad-ass monster crab thing that rams you, it's kewl.

LoserHands 13 years, 11 months ago

You are very inspiring. :D

Sweet game, I love the crab in the other post.