instance_nearest_ext [D9]

Posted by Daniel-Dane on Jan. 19, 2007, 2:47 p.m.

³, ², ¹… BOOM!

School:

I've got the results from my reading test. I got a 10! I don't read anything, and it's long time ago I last read a book. In fact, I read more English than Danish!

Oh and we had a spelling test too… 9 [:(].

Our class is still using the old grade-system. You can see it here.

64D:

I haven't been much on, when I was it was mostly blog reading. And if someone has read about me in Pobble-Wobble's blog… We give crap about the warn system anyway. We are all good friends again.

Game Maker:

Have been very active in the instance_nearest_ext topic on the GMC. Talking about instance deactivation, ds_priory & point_distance.

Can you come with a faster instance_nearest_ext (aka nth) script?

Leif:

That's a danish male name…

Life:

blank

Comments

Bryan 17 years, 10 months ago

I can, I did.

Daniel-Dane 17 years, 10 months ago

Lol, let me post the blog first, 'kay?

You have been beaten to it anyway. YOU CAN DO BETTER, BrainWare!

Daniel-Dane 17 years, 10 months ago

Btw, I like this blog style.

Bryan 17 years, 10 months ago

=]

I haven't been beaten. Toon-Master cheated .. well kinda… =p

Daniel-Dane 17 years, 10 months ago

How? rinkuhero is better.

Bryan 17 years, 10 months ago

Toon master helped me , I helped him…. and my new script is faster anyways =D

Bryan 17 years, 10 months ago

It's uses the instance_furthest thing, thus it's not original. that's why I haven't released it.

Daniel-Dane 17 years, 10 months ago

If you have a script that is better… Release it, goddamit. Don't hold back any facts, you are slowing the evolution!

How do you think we can go farther when you are holding us in a stoneage time?

Well… I mean, if it's better, show it.

Daniel-Dane 17 years, 10 months ago

Heh, fun, Toon-Master never mentioned you over MSN *whistle*.

Bryan 17 years, 10 months ago

Orly?